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Scythe

   (451 reviews)
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About This File

A 32 level megawad for doom2. This megawad doesn't have perfect texture alignment, insane detail and fantasticly hard gameplay. Instead it focuses on small fun maps to blast through without much thought about defense. The difficulty rises steadily as you go through the maps and the last few should challenge even the best.


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Awegamer

Unknown date

  
cured my dad's cancer

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Guest

Unknown date

  
Superb all the way to map21, then rather boring and uninteresting, but it kicks back into awesomeness for the last two levels. 4/5

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Guest

Unknown date

  
incredibly good for an almost 100% one-man megawad. Great replay value, great for coop ! - PerOxyd

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Guest

Unknown date

  
que wad tan genial gracias por suvirlo ;)

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Guest

Unknown date

  
Must have wad for COOP. Fast paced and challenging. 5/5

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Guest

Unknown date

  
Just downloaded this today and im speechless, fuking awsome work dude keep it up!!!!!! - MINION

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Guest

Unknown date

  
The first megawad i have played completely through. I just hate big maps, so ill give this a 5/5.

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Guest

Unknown date

  
The levels are cramped but surprisingly fun! And the intermission music makes me feel happy inside..

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Guest

Unknown date

  
The author of this megawad has understood what DooM is about. This is by far the best and most enjoyable megawad my doom marine has experienced. The architecture and interconnectedness of the levels are so well designed that player rarely gets confused where to go next. One of the nicest features of Scythe was the consistent style throughout the whole megawad. Also worth mentioning are the beautiful details and Alm's eye for texture combinations - a skill many mappers lack. Scythe deserves at least 7 stars

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Guest

Unknown date

  
I didn't like this wad, too repetitive 0/5 -Dqey

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Guest

Unknown date

  
Amazing! 5/5

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Guest

Unknown date

  
its what 2009 now? and yet i still love classic doom! and quake 1 as for Scythe the wad is super cool! i don't know what i would do without the doom wad station or any doom/quake wader respect to all of ya! for making my doom & quake games just endlessly fun with so many level designs! i mean hell those games are just legendary fuck those shitty shooters that get hyped up then fail! doom/quake is da shit!

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Guest

Unknown date

  
who cares about texture alignments? 5/5! -Csonicgo

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Guest

Unknown date

  
Can't be faulted.

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Guest

Unknown date

  
It is easy to make it work

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Guest

Unknown date

  
Legendary!!! Somewhere in the top ten of the best wads ever. Jive 6/5

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Guest

Unknown date

  
hi,this megawad is so cool!!

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Guest

Unknown date

  
Simply incredible

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Guest

Unknown date

  
This is so fucking cool!

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Guest

Unknown date

  
Good wad. I love difficult wads, but IMO (in my opinion) you should place less cyberdemons in the last level. But overall it is nice.

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Guest

Unknown date

  
great stuff :D had a fun time cooping it --sargebaldy

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Guest

Unknown date

  
Great wad! -Dron_

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Guest

Unknown date

  
Damn this lives up to it's hype! 5/5

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Guest

Unknown date

  
This is a symbol of perfection. Giving it a 5 to counter the dumb trolls.

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Guest

Unknown date

  
This is the only wad i gave it a 5 stars...

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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