Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Scythe

   (422 reviews)
Sign in to follow this  

About This File

A 32 level megawad for doom2. This megawad doesn't have perfect texture alignment, insane detail and fantasticly hard gameplay. Instead it focuses on small fun maps to blast through without much thought about defense. The difficulty rises steadily as you go through the maps and the last few should challenge even the best.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This megawad is pretty damned fun and I think it fuckin' rocks! I always liked small interesting, well designed maps and this thing oozes with them. Keep up the good work. -Doom_Dude

Share this review


Link to review
Guest

Unknown date

  
A series of small but fantastic maps in every aspect. I had a blast playing this and wish Scythe II would come out someday - as Erik Alm is a genius!

Share this review


Link to review
Guest

Unknown date

  
Fucking epic. I will never get tired of playing this WAD. 7/5

Share this review


Link to review
Guest

Unknown date

  
only thing better than this is requiem.

Share this review


Link to review
Guest

Unknown date

  
The best thing since, ummmmmm, sliced bread??!! 5/5 Great work : ) Adz123

Share this review


Link to review
Guest

Unknown date

  
heh. Nice wad... :) -Torn

Share this review


Link to review
Guest

Unknown date

  
Fast, brutal, and fun. Excellent.

Share this review


Link to review
Guest

Unknown date

  
Holy shit. One of the best WADs I've ever played. Kept me going for HOURS. 5/5

Share this review


Link to review
Guest

Unknown date

  
This is badass!

Share this review


Link to review
Guest

Unknown date

  
Truely an awesome wad. Nearly all maps are small (exceptions are 29, 30, ?19), but they all look & play great. Unless you hate small maps, this wad is an absolute don't miss. On a side note, a very clever trick is used in Map28 (Run From It); I had to read some and take a peak in an editor to see how it's done. Basically, there's a seperate Player1 start in an area which can't be reached, and a crusher takes about 30 seconds to reach (and kill) that player. When that player is killed, so are you.

Share this review


Link to review
Guest

Unknown date

  
levels were ugly and boring. gameplay was yawn inducing. not nearly as epic as everyone says.

Share this review


Link to review
Guest

Unknown date

  
No doubt the best in the Scythe series. I always en up playing at least 5-6 maps when my initial plan was to play onely one or two. That is evidence of great maps/gameplay :) 5*, well deserved.

Share this review


Link to review
Guest

Unknown date

  
I havn't had this much fun since i first fired up doom. The only people who wouldn't like this wad are people who havn't played it, or are in the cracker box.

Share this review


Link to review
Guest

Unknown date

  
This .wad is awesome 5/5. Stage 26 is really hard.

Share this review


Link to review
Processingcontrol

Unknown date

  
First 3rd: average. Second 3rd: Pretty damn good. Third 3rd: Legendary. (3 + 4 +5 )/3 = 4 stars.

Share this review


Link to review
Guest

Unknown date

  
Definitely in my top5 of best WADs ever. It has short and powerful maps, with well thought-out layout and seriously one of the greatest atmospheres I've ever encountered in a Doom WAD. Map19 is probably my most favorite map ever, but that's also due to the song which fits perfectly to the theme. Another great aspect is the monster placement. Also the slaughter maps are pretty neat to play, like map26 and map30. The only negative point is map28 as I couldn't finish it withouth cheating...

Share this review


Link to review
Guest

Unknown date

  
I really liked the short and difficult levels towards the end. They provided a good challenge while not being tedious to retry if failed. The long difficult ones (29,30) were good too, but nothing unique. (lots of levels like that in AV, HR, and HR2 :P) 5/5 because this wad has some of my favorite levels.

Share this review


Link to review
Guest

Unknown date

  
This was the first megawad I had ever tried from the Doomworld top 100 list. Good times! ~vf

Share this review


Link to review
Guest

Unknown date

  
Now this is what I call great quality! The mapping was very good and the gameplay was well balanced; the first levels are very easy and the last levels (especially 26, 28 and 30) are very hard. Another thing I like about this megawad is that the levels are short and sweet. The challenge is quite different from Hell Revealed, Alien Vandetta and Deus Vult, but it gets more similar in the last levels, and that is what makes Scythe unique. Download this now! 5/5

Share this review


Link to review
Guest

Unknown date

  
Best Megawad.

Share this review


Link to review
Guest

Unknown date

  
Best megawad ever made. Not a single level in this map feels unfinished or overdone. The maps are interesting, and the gameplay is top notch. Even in the last few levels, where you're fighting hundreds of monsters at a time, the levels still flow smoothly. If garbage like cutscenes and gimmicky scripting is what you're after, go download Zdoom maps. If you want to be "WOW'ed" by big open spaces with stupid amounts of monsters, go play Deus Vult. If you want to play Doom, download this.

Share this review


Link to review
Guest

Unknown date

  
When the description says the difficulty rises as you go through the maps and the last few should challenge even the best, they really mean it. Playing this wad with brutal doom made it almost impossible to get past the last few maps. I had to recruit a few friends and play co-op. Much fun was had!

Share this review


Link to review
Guest

Unknown date

  
Pure undiluted fun - Szymanski

Share this review


Link to review
Guest

Unknown date

  
Fantastic quality, tons of fun, memorable, great "hell" maps. This is one of my favorite wads of all time, if you're looking for a megawad then THIS is one you should try. I love the last map.

Share this review


Link to review
Guest

Unknown date

  
This 0wn. 5/5.

Share this review


Link to review
  • File Reviews

    • By Triloguy · Posted
      Great. Best Wad ever.
    • By aargh · Posted
      It misses that "something extra" that id maps had. Something that you remember those maps for. But maybe it's not fair to compare because the original always has the advantage of nostalgia.
    • By aargh · Posted
      Crude, simple, yet surprisingly inventive for 1994. There's a lot of switches and the layout is very non-linear and sometimes quite confusing. In one level I had to idclip to the exit because I had no idea how to get there otherwise. Overall, this was a nice nostalgic experience.
      Difficulty: easy. Mods: Project Brutality 3, UDV.
    • By phoo · Posted
      Short and sweet! Some interesting texture choices. I love the prevalence of the red brick texture that's often underused in other wads. The light decoration in the alleyway with the raised floor and use of mid textures was an interesting touch. I also thought the level exit was also unique and aesthetically appealing. As for gameplay, It's smooth and fun with good flow.
    • By P41R47 · Posted
      From the get go, one just notice the impressive mood that this mapset offers. And solely for that this leaves a watermark of how mood maps can be made. Some of the maps here are probably masterpieces of atmosphere and mood.
      This large episode map has a really good start, first maps its pretty much an introductory map, and map02 is the famous Doxylamine Moon. I'm really proud of myself as i solved the map puzzle without any help, but it doesn't offer much after that. But its an impressive effort by Lainos. The subsequent maps continue to be really good and moody. And map11: Seaport seems to be the properly end of the wad... but no, there are three more maps in the set.
      Map12, aside for the impressive architecture, its really annoying as it abuses the darkness, making it pretty difficult to navigate.
      Map13 made the same mistake, but its a little more easier to navigate and it comes to be somewhat fun. Map14 its a no exit map intended as the end of the mapset.   This set up makes me wonder if the Clan [B0S] intended map12 and map13 as just bonus maps. Don't know if there is answer to this (maybe @Wraith777 knows something).
        Returning to the review, the first six maps are glorious and i loved Doxylamine Moon for being soo different, and Lavatrazz a remake of TNT map07: Prison. The rest of the maps from ma07 to map11 are just big good maps.
      I didn't like much of map12 and map13 aside from the awe inspiring architecture they offer.
      And map14 is spooky and marvelous. Could be a really neat feature and not just and no exit end map.   All in all, i liked this mapset, much more in the first part than the second part (even when map07 starts with Serial Experiment's Lain theme song, a soundtrack i love soo much).
      I would really like to see the story of Sacrament properly developed. Maybe someday...
×