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Spinal Injury

   (12 reviews)
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About This File

A little vanilla Doom map, with a gothic theme to it (like I usually seem to do). Should provide about 10 minutes of gameplay, fun or not.


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Guest

Unknown date

  
Not bad I guess, one does get that oldschool feel. It would be nice to see it more detailed. 9/3/07

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Guest

Unknown date

  
it's ok for one go 3/5

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Guest

Unknown date

  
This is great fun, just hard enough to be worrying but not too hard to annoy me. In fact I finished in on my first go, although I had a shock at the end and left the final boss alone. As the last reviewer says, it has nothing to do with E1; it's has a dark, goth-type look and it's much, much harder. There's nary a STARTAN to be found.

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Guest

Unknown date

  
Good,fun little 10 min.map.4*-d.d.koop

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Guest

Unknown date

  
"Hard enough to be worrying about but not too to annoy" I agree with that. 5/5 coldfusio

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Guest

Unknown date

  
This map captures the feel of Plutonia very well, it doesn't have anything to do with E1. The monster count is low but it's all high-end monsters so it's a nice challenge. Well designed, good for speedrunning, balanced gameplay. 4/5 - Belial

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kmc

Unknown date

  
Pretty cool map, some of the areas are a bit under-detailed and it is a bit too forgiving (I don't think it really needs 3 mega armors, an invulnerability, a megasphere, and a berserk pack), but I enjoyed it much more than a lot of recent stuff. Gameplay is what matters and this map delivers. 5/5

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Guest

Unknown date

  
A nicely made green-bricks and wood gothic map. Good balance of health and ammo but just too many points where you can sit and snipe monsters with little danger to yourself. 3/5

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Guest

Unknown date

  
yes, i also think that this is a good map, this bring back a lot of memories from E1

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Guest

Unknown date

  
Good recap of oldschool feel. Fun gameplay makes the experience.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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