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Spinal Injury

   (12 reviews)
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About This File

A little vanilla Doom map, with a gothic theme to it (like I usually seem to do). Should provide about 10 minutes of gameplay, fun or not.


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Guest

Unknown date

  
Not bad I guess, one does get that oldschool feel. It would be nice to see it more detailed. 9/3/07

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Guest

Unknown date

  
it's ok for one go 3/5

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Guest

Unknown date

  
This is great fun, just hard enough to be worrying but not too hard to annoy me. In fact I finished in on my first go, although I had a shock at the end and left the final boss alone. As the last reviewer says, it has nothing to do with E1; it's has a dark, goth-type look and it's much, much harder. There's nary a STARTAN to be found.

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Guest

Unknown date

  
Good,fun little 10 min.map.4*-d.d.koop

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Guest

Unknown date

  
"Hard enough to be worrying about but not too to annoy" I agree with that. 5/5 coldfusio

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Guest

Unknown date

  
This map captures the feel of Plutonia very well, it doesn't have anything to do with E1. The monster count is low but it's all high-end monsters so it's a nice challenge. Well designed, good for speedrunning, balanced gameplay. 4/5 - Belial

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kmc

Unknown date

  
Pretty cool map, some of the areas are a bit under-detailed and it is a bit too forgiving (I don't think it really needs 3 mega armors, an invulnerability, a megasphere, and a berserk pack), but I enjoyed it much more than a lot of recent stuff. Gameplay is what matters and this map delivers. 5/5

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Guest

Unknown date

  
A nicely made green-bricks and wood gothic map. Good balance of health and ammo but just too many points where you can sit and snipe monsters with little danger to yourself. 3/5

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Guest

Unknown date

  
yes, i also think that this is a good map, this bring back a lot of memories from E1

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Guest

Unknown date

  
Good recap of oldschool feel. Fun gameplay makes the experience.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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