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Enigmatic Complex Computer Lab version 2.0

   (2 reviews)
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About This File

(For story see comp-ful.txt)

Type complex to begin. The DeHackEd patch changes the level names under the map.

Enigmatic Complex is a large wad (it jams up DEU 5.21 and BSP 1.2) that largely takes place inside a, suprise, large complex. It is the first level of a new Doom. It takes me around twenty minutes to complete with 100% on everything, so it will probably take you a little longer. The dificulty goes from easy to hard. In UV you should be able to make it through the fighting without too much trouble, but there are some hairy moments that will probably kill you when you first run across them. The "marble" area has 155 monsters. There was originally going to be a lot more to this level (like bathrooms, a mess hall, and secruity cameras), but I ran out of memory. I tried to make this as bug-free as possible without sacrificing parts of the level. I also tried to align every texture (manually). I didn't do one area with pentagon wall textures, 'cause those damn things are too hard to align. Anyway, if you find any bugs, e-mail me. Also, feedback! Please give plenty of feedback! I'd enjoy seeing some demos of this level, too.


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Unknown date

  
Not very well made. There's the environment suit and the goodies down there in the lava, but once you're down there there's no way to get back out. Bleah.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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