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DARK FATE

   (17 reviews)
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About This File

"Dark Fate" is a fast paced single player level for Doom II, inspired by the style of the original Doom's third episode, "Inferno". This map was made quite fast, in probably about 15-20 hours.

It is a small map and will take you only a short while to play. Once you're done with that you might also want to try playing it in deathmatch mode!


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Unknown date

  
Amazing E3 style map - great looking, awesome desing, and absolutely perfect gameplay!! Karthik, you keep getting better. I am EAGERLY, EAGERLY awaiting CCT2, as I know already it's going to kick serious butt (and serious-ass!!) Seriously, please, I an holding my breathe waiting to see the beutiful, brilliant, and unbeleivable world that lies behind the sequal to the already brilliant original CCT!!

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Unknown date

  
For a horrible moment I thought this was going to be yet another E3M1 remake, but it's actually a good fun blast. Suffers badly from being far too easy - you have absolutely loads of ammo, plus the BFG, against a fairly dull selection of monsters. But then again it's supposed to be Map01, so I understand the low difficulty level. There's a confusing bit of switchhunting at one point as well, but overall the level has a good flow, and doesn't mess about.

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Unknown date

  
Download It!

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Unknown date

  
Nice looking level with great gameplay. 5 Stars

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Unknown date

  
Yes. Very cool wad.

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Unknown date

  
I really like this wad. It was rather short however. 4 stars.

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Unknown date

  
Awesome............until it ends[which is too quickly]

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Unknown date

  
Whilst this is definately a very good level, it is no where near 5-star 'legendary'

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Unknown date

  
I've got some sense of dejavù playing this one. But i liked it a lot. 3.9 out 5 wconf aka daimon

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Unknown date

  
Pretty nice infernal map. This is ehat ep3 could've been if it were done properly. Like CCTs it has very good architecture, pacy gammeplay and is definitely worth your attention. 4/5- Nexus

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Unknown date

  
Absolutley wonderful. The architecture was good, and the gameplay stays steady. 5 stars - Kirby

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  • File Reviews

    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
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