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Arch-vile: the last fight

   (25 reviews)
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About This File

yuo are entering the big arena konwn as the arch-vile arena. the arch-vils will try stop you, but You know what to do, sh0t them and kill them, okay, :) play it, first map btw too.


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Zahid

  
no exit no weapons or ANY items...just a square brown room with 252 AV's....how can one review it positively...AVOID

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Guest

Unknown date

  
Best level ever.

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Guest

Unknown date

  
My brother says Arch-Viles are pretty cool! So I tried this and it is a way cool level!!

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Guest

Unknown date

  
0 stars for actual play. 6/5 for fooling around.

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Guest

Unknown date

  
For archvile-flying-fun, I prefer nuts2 -- Brun Ohn

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Guest

Unknown date

  
damn bastards, I used many hours on that map... -Mike louis Anderson (Torn, :P)

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Unknown date

  
Ok people, we already have enough stupid wanna-be-funny maps for the next couple decades. Please stop it kthxbye. Someone please add negative stars for voting.

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Guest

Unknown date

  
sucks big time doomer666

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Guest

Unknown date

  
This level polarises opinion between those who love it and loathe it. Frankly, I think the previous reviewers have been simplistic in their analysis and missed the essential truth of this wad. Mr Anderson has, rather playfully, recontextulized the meaning of Foucault's great primary text "Des Espace Autres" in the medium of a Doom II wad: "The heterotopia is capable of juxtaposing in a single real place several spaces, several sites that are in themselves incompatible."

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Unknown date

  
So called "funny" WADs only work when they are funny, and this is not. At all.

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Guest

Unknown date

  
This is an enormously tall square room filled with 252 archviles. Unlike Nuts.wad there's no exit and you can't possibly win without cheating. It defies a review. In response to the man above who quotes Foucault, I invoke Pierre Teilhard, who said that "after mastering the winds, the waves, the tides and gravity, we shall harness for God the energies of love, and then, for a second time in the history of the world, man will have discovered fire".

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Unknown date

  
The most amazing thing about this wad is how the Internet can warp 17997 years into the future to retrieve it (see text) - also Mike louis Anderson has had 17997 years to practice wad-making and this is all he could come up with. 1/5 for sheer gaul.

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Unknown date

  
Actually, I found this map rather interesting. Turn god mode and idmypos on and watch yourself rocket to the top. While this is happening, the archviles are killing themselves off. Then maybe a minute after being at the top, the archviles start to dwindle in numbers and you ride slowly back down. This gives me a great idea for a dehacked patch...

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Unknown date

  
Worst... Map... Ever...

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Unknown date

  
Wow I had a blast with this one. Took me a few tries but if anyone wants a UV -fast max-kill speedrun of this please email me: crasybasrad@yahoo.com 5 stars!

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  • File Reviews

    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
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