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Arch-vile: the last fight

   (25 reviews)
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About This File

yuo are entering the big arena konwn as the arch-vile arena. the arch-vils will try stop you, but You know what to do, sh0t them and kill them, okay, :) play it, first map btw too.


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Zahid

  
no exit no weapons or ANY items...just a square brown room with 252 AV's....how can one review it positively...AVOID

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Guest

Unknown date

  
Best level ever.

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Guest

Unknown date

  
My brother says Arch-Viles are pretty cool! So I tried this and it is a way cool level!!

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Unknown date

  
0 stars for actual play. 6/5 for fooling around.

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Unknown date

  
For archvile-flying-fun, I prefer nuts2 -- Brun Ohn

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Unknown date

  
damn bastards, I used many hours on that map... -Mike louis Anderson (Torn, :P)

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Unknown date

  
Ok people, we already have enough stupid wanna-be-funny maps for the next couple decades. Please stop it kthxbye. Someone please add negative stars for voting.

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Unknown date

  
sucks big time doomer666

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Unknown date

  
This level polarises opinion between those who love it and loathe it. Frankly, I think the previous reviewers have been simplistic in their analysis and missed the essential truth of this wad. Mr Anderson has, rather playfully, recontextulized the meaning of Foucault's great primary text "Des Espace Autres" in the medium of a Doom II wad: "The heterotopia is capable of juxtaposing in a single real place several spaces, several sites that are in themselves incompatible."

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Unknown date

  
So called "funny" WADs only work when they are funny, and this is not. At all.

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Unknown date

  
This is an enormously tall square room filled with 252 archviles. Unlike Nuts.wad there's no exit and you can't possibly win without cheating. It defies a review. In response to the man above who quotes Foucault, I invoke Pierre Teilhard, who said that "after mastering the winds, the waves, the tides and gravity, we shall harness for God the energies of love, and then, for a second time in the history of the world, man will have discovered fire".

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Unknown date

  
The most amazing thing about this wad is how the Internet can warp 17997 years into the future to retrieve it (see text) - also Mike louis Anderson has had 17997 years to practice wad-making and this is all he could come up with. 1/5 for sheer gaul.

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Unknown date

  
Actually, I found this map rather interesting. Turn god mode and idmypos on and watch yourself rocket to the top. While this is happening, the archviles are killing themselves off. Then maybe a minute after being at the top, the archviles start to dwindle in numbers and you ride slowly back down. This gives me a great idea for a dehacked patch...

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Unknown date

  
Worst... Map... Ever...

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Unknown date

  
Wow I had a blast with this one. Took me a few tries but if anyone wants a UV -fast max-kill speedrun of this please email me: crasybasrad@yahoo.com 5 stars!

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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