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This wad is the prequel to GAMMA. I implied that the story would make sense once you played the prequel, so here's the story: Colonel Burlap, Linguica's commanding officer and long time friend has asked him to reclaim the denture factory that has been overrun by demons. Something's fishy here. Luckily he installed a psychic data link into his forehead that allows him to communicate telepathically through computer terminals. Oh and his girlfriend Alyssa went missing.
What the actual f*ck is this map.
I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage.
Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.