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Dawn: A Prelude

   (25 reviews)
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About This File

5-level prequel to The Darkest Hour, which is set in the Star Wars universe. Wrok Onmo is in an Imperial Penal Colony on the Lodai Asteroid. His gang breaks him out so that he can travel to the fortified palace of Quatto the Hutt, who wants to commission him to steal the plans to an Imperial Cybernetics Facility.


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Guest

Unknown date

  
Great wad! Star wars in Doom: a kewl idea, and finely executed! Intricate maps, good dialouge in the cutscenes, looks and sounds great, I finished it and loved it! This must be one of the best of the ZDoom wads. I'd like to see more! :) 5 of 5 stars ---WinstonSmith6079

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Unknown date

  
The theme is far from my favorite, but those who like the theme will absolutely LOVE this wad, so I gave it 5 stars.

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Guest

Unknown date

  
Three stars for pretty large, well designed maps and great visuals. Sadly, gameplay is rather frustrating. Lack of ammo + some annoying and bullet spongey enemies. Also, I might be in minority here but I think that typical Star Wars music isn't good fit for fast paced FPS gameplay. Will try original Darkest Hour latter, since people claim it was much better.

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Unknown date

  
Why can't I skip the stupid talking in the beginning? I don't care about your dumb-ass story and I don't give a shit about any plot. Loses points for making me read.

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Unknown date

  
Dark Hour was a tough act to follow. It looks like this one is just as good.

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Guest

Unknown date

  
A nice map, just like the presequel. Earns 4 stars.

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Guest

Unknown date

  
Almost, but not quite as good as Darkest Hour.

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Guest

Unknown date

  
For someone who does not play a whole lot of PC games, Dawn has had an effect that will last for sometime to come. The plot was intelligent and mysterious and the graphics were incredibly realistic. This heightened my enthusiasm to play and it soon became somewhat addictive. Frankly, it was over all too soon and left me longing for more.

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Unknown date

  
Pros: Believable and detailed architecture, atmospheric, excellent texture use, very good use of zdoom features, pretty decent scripting, somewhat innovative in some areas, solid story-driven gameplay. Cons: What? You're still reading? Well, if you insist, the space station level was just a little confusing, and the intermission text between levels was slightly too long. 5 Stars.

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Unknown date

  
A brillant prequel 5/5

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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