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The Vilecore

   (60 reviews)
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MuratMikal

· Edited by MuratMikal

  

Vilecore is a easy difficulty megawad with a lot of incidental combat and almost no traps, which I find interesting. When you get a key or press a switch nothing happens, unlike the vast majorities of megawad I've played. The monster count varies between 150 ~ 280 in all the maps and I haven't found any bad map throught the whole megawad. Some players won't like the incessant pursuit for switches to progress but I don't mind them as long they aren't confusing to figure out which is fortunately the case with this megawad. Doom_Dude did a great job with these maps and I would recommend for a beginner or intermediate skill player, as expert players could find this one boring due to low threat of death.

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BerserkerNoir

  
Pretty Good Gameplay with Mods.

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Doomkid

  
Honestly, I dig this.

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Armaetus

  
Pretty average in my opinion, some levels are downright ugly while others are all right. MAP30 is not an Icon of Sin fight either >_>

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Bryan T

  
Very boring.

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NuMetalManiak

· Edited by NuMetalManiak

  

Vilecore, a.k.a. the shining example of mediocre in megawad-making. you'll find nothing here that can truly be hateful, but there's just about nothing that stands out at all in this megawad. basically, you run through it, fighting off combat that is actually quite fun and doing the occasional search, backtrack, key grab, secret grab, whatever. nothing stands out at all here. because I'm more into gameplay rather than graphics, that's why I give it a better score, and I still recommend it since the visuals aren't everything. it sort of reminds me of Illuminatus, another wad that's similarly mediocre, but the backtracking here isn't as excessive.


I guess if there's one map to note, it's MAP15, because for some reason, one of the switches doesn't work (at least in ZDoom).

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Guest

  
great game

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Guest

  
Nothing too special, still a great Wad to play, it could be more challenging though if the author placed more difficult monsters instead of just small packs of imps and hit scanners, and ammo is way too much overstocked, i personaly don't like to play a Wad where you run with max ammo for every weapon all the time, but thats my humble opinion, still its worth to check out 3/5 -Archy-

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Guest

  
There is nothing terrible about this set of levels, but everything felt below average. The texturing was mentioned earlier, but the combat (countless one monster imp/sargeant/spectre groups) and design (rectangular rooms connected arbitrarily with narrow hallways for awkward backtracking, with almost every secret indicated by a slightly misaligned brown/grey texture) were more of a problem. Two stars for overall quality, one extra star for not ending level 30 with an Icon of Shit.

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Guest

  
^ That's because Doom_Dude is still working on the sequel, you goofy goober. In any event, I liked the megaWAD. Visuals are meh but I didn't really grow tired of the gameplay. Do hope Doom_Dude posts some news/updates regarding Vilecore 2 though.

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MajorRawne

  
I like the brown one with corridors, empty rooms and stock Doom 2 music. The design brief must have been "use no detail and no more than three textures in the entire wad". I actually loved playing through this back in the days of splitscreen Legacy co-op, but Vilecore has aged very poorly. 2* for the 1-man effort, 1* for the memories, but this came out 5 years after Requiem and around a year after Alien Vendetta. The sequel never materialised. Of historical interest only. Sorry!

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Guest

Unknown date

  
Nice oldskool megawad. 5/5 Eternal(aka Deadall)

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Guest

Unknown date

  
Not bad. While the maps may seem visually bland or monotonous at first sight, they're not that bad looking and they're mostly good to play. Gameplay is a bit easy but fun. Maybe less ammo in some places would have helped. The main flaw is that some maps trap you in places if you don't do what's expected (the start of map30, for example) and there are a bit too many inescapable damaging pits. Map23 can break vanilla due to a bad tag. [3/5] ~Chain Mail (08/2012)

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Guest

Unknown date

  
Great megaWAD

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Guest

Unknown date

  
Nice WAD. big, cool, and full of archies. 5/5-- (I am Moti_The~Doom but I transform my NickName)

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Guest

Unknown date

  
My main gripe is that nothing really distinguishes any given map from the others. They're all just random arrangements of rectangular rooms with slightly different texture themes for each map. And the traps get really boring after a while. It reminds me of some of my first attempts at making megawads when I was newer to mapping. Still not too bad though, especially not for '00 to '03 era. I give it 3/5. -Aenima.

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Guest

Unknown date

  
must spiritless maps what I ever played... **

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Guest

Unknown date

  
This map sucks!

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Guest

Unknown date

  
Dull architecture, decent gameplay. If VC2.0 ever is done, I'll bet it'll be great.

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Guest

Unknown date

  
cool with mod Laser

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Guest

Unknown date

  
A little boring. not horrible, but i would not replace doom with this wad. 2/5

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Guest

Unknown date

  
A good one-man megawad. Difficulty (never very high) and quality are a bit uneven, but there is decent gameplay throughout, and many of the maps are pretty cool. Map28 seems especially memorable to me, for some reason.

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Guest

Unknown date

  
Honestly not very good. A megawad is a lot of work for one person, and conceptually this feels like it was rushed to meet a deadline. Bland and boring but not terrible.

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Guest

Unknown date

  
0/10 Not Worth it!

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Guest

Unknown date

  
Good quiet training on uv-fast. ***

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  • File Reviews

    • By abunchoftrash · Posted
      honestly the weirdest wad that ever released. play it if you have the option.
    • By PsychEyeball · Posted
      The most avant-garde Doom will ever get. Obviously not a WAD for everyone, the core target for such a mod is mainly people who are in video game glitches, corruptions and to some extent, creepypastas (whether that love is ironic or not). Nothing works as it is supposed to. You can hardly understand most of the things that are happening to you. Some of the custom monsters (like the hitscanning corrupted pinky) will put you on edge and keep you paranoid about the ruleset of the game.   The aesthetic of lilith.pk3 is one of a kind, horribly mangling the rendering engine of old ZDoom beyond belief to disform sprites, textures, text and even sound effects. The end result makes close to no sense, your Doom marine sprite is heavily dislocated and looks more like one of those creatures from Alien than a human being and the list goes on and on. The confused looks obviously doesn't always make for clean or concise gameplay, especially in later levels which crank the confusion up to eleven and manipulate the level geometry to do things you thought weren't possible in the game. Even basic things like crushers, slime pits or a turnstile look horribly out of shape and makes the player uncomfortable.   This is essentially what lilith boils down to: an unfamilarity to something we thought we knew by heart, a rising sense of uncomfort as the level design makes less and less sense and offering the player a new perspective on what Doom is. Don't play lilith expecting top-notch Doom gameplay, but play it for the one of a kind experience it offers you. For the better and for the worse, there are no WADs like lilith anywhere and there will never be.
    • By Skittle · Posted
      I think that the combination between shotgun and chaingun combat, and the hitscanner shootouts this WAD offers are really fun and engaging. Pinky Demons are placed in areas where they're not frustrating, (The opposite being something I see very often, nice work Romero :P.) My only issue with this WAD is that one or two of the secrets, specifically those found in the darkened tech room, are sort of esoteric. The one where you have to jump from a platform isn't the worst, but the one for the Mega-Armour is annoying and in my opinion, unfair to find.   Despite these small issues, I think that Phobos Mission Control is an excellent and exciting level to run through, and I applaud Romero for returning to the Doom Community to make new levels.
    • By top10epicfails · Posted
      this wad SAVED MY MARRIAGE. 3/5
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