The Vilecore

   (60 reviews)
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Author

Darren Finch A.K.A: Doom_Dude

About This File

More DOOM II:

Base

32 New levels from scratch

Editors Used

DoomCad 5.1 / DoomCad 6.1 / XWE for merging

Bugs

There might be some :p




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Unknown date

  • 2
  
Meh, Couldn't you think up anything else than press button here, open door there. after the first five minutes playing level one, I got really bored and quite.

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Unknown date

  • 2
  
not good - Kak Home

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Unknown date

  • 4
  
its prity good but i found myself getting board at times some new musick wood have gone a long way i thank but its still prity fun so i give it a 4/5

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Unknown date

  • 5
  
I loved it! But there are some probs when it comes to CooP play. Like traps that trigger allowinhg only one playing to access an area. But if you die afterwords theres no way to go back thru the path. Hope that all gets fixed in Vilecore II :)

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Unknown date

  • 4
  
like it

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Unknown date

  • 5
  
I liked it :)

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Unknown date

  • 4
  
Heh [sarcasm]yep it has those doors and switches like every doom map that's been made since the orig doom[/sarcasm]

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  • File Reviews

    • By NuMetalManiak · Posted
      once you play through one map, you pretty much have seen the rest. loads of zombies and imps in hallways, all monsters are not flagged deaf so they will wander. there's also tons of barrels in just about every level. that being said though, the gameplay is surprisingly good, you get to slaughter hordes of weak monsters most of the time and it's fun. the only bad thing about this is that there's no real theme, and there are very few differences between the maps. it's monotonous, but it is fun.
    • By Dedalus 80 · Posted
      I liked this map: not a masterwork but it's funny and visually well made.   Unfortunately I could not finish the final battle: my pc was throwing flames and screaming! My advice: give it a try.
    • By NuMetalManiak · Posted
      yes indeed, this does have early versions of Kama Sutra maps, all done in Doom 1 style. the rest of the set is mostly hit or miss, but there seem to be more misses than hits. while its fun to slaughter loads of monsters at times, the amount of barons really slows down the pacing by quite a lot. historic wad, shows how Gusta has involved since then.
    • By Gallic00 · Posted
      Small, arena-like levels.  Feels a bit like a confinement project.
    • By Philnemba · Posted
      Dens of Borsippa is a fun map created by the famous Paul Corfiatis who still puts out so many maps that I'm starting to wonder if hes some sort of advance Australien-made artificial intelligence whose sole purpose is to make as many good Doom wads as possible.   -Philnemba 4/5