The Vilecore

   (60 reviews)
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Author

Darren Finch A.K.A: Doom_Dude

About This File

More DOOM II:

Base

32 New levels from scratch

Editors Used

DoomCad 5.1 / DoomCad 6.1 / XWE for merging

Bugs

There might be some :p




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Unknown date

  • 2
  
Meh, Couldn't you think up anything else than press button here, open door there. after the first five minutes playing level one, I got really bored and quite.

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Unknown date

  • 2
  
not good - Kak Home

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Unknown date

  • 4
  
its prity good but i found myself getting board at times some new musick wood have gone a long way i thank but its still prity fun so i give it a 4/5

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Unknown date

  • 5
  
I loved it! But there are some probs when it comes to CooP play. Like traps that trigger allowinhg only one playing to access an area. But if you die afterwords theres no way to go back thru the path. Hope that all gets fixed in Vilecore II :)

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Unknown date

  • 4
  
like it

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Unknown date

  • 5
  
I liked it :)

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Unknown date

  • 4
  
Heh [sarcasm]yep it has those doors and switches like every doom map that's been made since the orig doom[/sarcasm]

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  • File Reviews

    • By JudgeDeadd · Posted
      A pretty, fun map with a lot of fiendish traps. Heretic's features are used very well.
    • By felgro · Posted
      Best entry in series so far - recommended.
    • By SnowyDude74 · Posted
      Doomguy 2000 back at it with those high quality doom wads. Good work man, can really see the effort in this.     I can't complain too much though. This is basically a gigantic midi zip folder than I can add to my music collection.
    • By felgro · Posted
      Another of the better maps in this series, and again, because it's not cramped and does not go overboard on the slaughter. Ammo here is also better balanced.
    • By felgro · Posted
      One of the better entries in the series. Has some expansive spaces for a change and the overkill is toned down for a more enjoyable experience. Probably has way too much plasma for most, but I like that.