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Halten Sie!

   (5 reviews)
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11-level WolfenDOOM adventure, featuring new


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NuMetalManiak

  

while some of the WolfenDoom wads place players in large, oversized areas with enemies strewn throughout castles, Halten Sie! does something different. it gives us something that looks extraordinarily faithful to something that would be made from a simple Wolf3D level-to-map converter, and the result is something that looks like it could've been its own set for a Wolf3D mod. mind you, that's a fantastic thing by WolfenDoom standards, as gameplay certainly emulates a Wolf3D levelset fairly well.

 

and that says the same for the dehacked work here. while other sets in the WolfenDoom catalog portray officers as chaingunner replacements and mutants as imp replacements, this makes them more faithful to Wolf3D, with the officers more closely being like shotgun guys (the SS still drop the machine guns) and the mutants the same as their Wolf3D counterparts, hitscan and all. the boss monsters are a lot tougher than you'd expect, with the hitscan bosses (Hans/Trans Grosse + Ubermutant) firing instantaneously while the Death Knight is moreso a mancubus reskin with actual rockets yet again. some of these guys can be rather surprising and nasty unfortunately, as they show up in rather inconvenient locations.

 

level layouts are generally good for this 11-level set. there's still some unfortunate doses of symmetry which I don't really like, but since the levels are smaller, it's not as bad. some secrets are bad, but the nature of Wolf3D maps had given me experience in this kind of thing. the first episode (MAP01-03) may also be rather slow, since you only can fight with the pistol up until then. MAP02 is rife with dogs for some reason, and MAP03 has a shitload of guards at the exit, all this before you reach the rest of the levels and find the rest of the enemies and weapons. the final map (MAP11) apparently doesn't contain a major boss, and is even lampshaded in the story text afterwards too, but since it's lampshaded, I'll give that one a pass. regardless of these things, Halten Sie! easily ranks as one of the better WolfenDoom wads.

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Unknown date

  
the graphics on the guys are screwed but the levels are awsome 3/5

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Unknown date

  
really nice look and feel, maybe the best wolf/doom synthesis

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Unknown date

  
*Very* close recreation of Wolfenstein - which can be both a boon and a bane. I personally like Rheingold better, but this certainly is great if you want to relive Wolfenstein 3D the way it really was. :)

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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