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Underground

   (6 reviews)
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About This File

There's a story behind this level... please read STORY.TXT


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Never_Again

  
ULTRA.WAD is not a valid WAD file. No PWAD signature, no valid WAD directory. After going through it with a hex editor and seeing strings like "Wolf1 Map5" it does seem like something for Wolf3D, not DOOM2.

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Unknown date

  
Quite. This unzips into a 47k wad file but it's not Map01, or Map02, or Map03 or Map32 or Map31, and it's not E1M1 or E1M2... and it crashes XWE and Doombuilder. I'm not going to CLEV through all of Doom 2's levels to find out which one it is, assuming it works at all. And now I'm angry and annoyed, and I don't like that.

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Unknown date

  
Where is the new level? Says it replaces d2 m01. But it does not.

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Guest

Unknown date

  
Judging by the file header, which starts with TED5v1.0r, this is probably not a Doom map at all, it could be for Wolfenstein 3D or Rise of the Triad. The readme mentions under.wad, which is id=7942 and is present and correct, whereas the zipfile contains a file called ultra.wad, which doesn't work in Doom or XWE etc as noted above. Weird.

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Guest

Unknown date

  
its ok

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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