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Underground

   (6 reviews)
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About This File

There's a story behind this level... please read STORY.TXT


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Never_Again

  
ULTRA.WAD is not a valid WAD file. No PWAD signature, no valid WAD directory. After going through it with a hex editor and seeing strings like "Wolf1 Map5" it does seem like something for Wolf3D, not DOOM2.

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Guest

Unknown date

  
Quite. This unzips into a 47k wad file but it's not Map01, or Map02, or Map03 or Map32 or Map31, and it's not E1M1 or E1M2... and it crashes XWE and Doombuilder. I'm not going to CLEV through all of Doom 2's levels to find out which one it is, assuming it works at all. And now I'm angry and annoyed, and I don't like that.

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Guest

Unknown date

  
Where is the new level? Says it replaces d2 m01. But it does not.

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Guest

Unknown date

  
Judging by the file header, which starts with TED5v1.0r, this is probably not a Doom map at all, it could be for Wolfenstein 3D or Rise of the Triad. The readme mentions under.wad, which is id=7942 and is present and correct, whereas the zipfile contains a file called ultra.wad, which doesn't work in Doom or XWE etc as noted above. Weird.

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Guest

Unknown date

  
its ok

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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