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Big Crappy Shit Megawad

   (131 reviews)
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About This File

After Defeating The Big Mother Fucker Brain Thing On Map 30 You see a Warp portal and it all dark when you warp then you see a wrong textures and switch all over the walls you see a sign call crap world you before you open the door you get club on the head by who knows who. You wake up after a 3 day coma "wow that fucker can sleep" you see a bunch gray and brown panel textures. You Say: WTF when does these crappy levels ever end i'm gonna fucking kill that fucker who made this stupid shit , Oh Well i can get thru this like i did in high school. Now your Off.


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QQXgamer

  

The description is very correct. It's a crap! But I played through the whole thing for some reason, maybe I was just curious... I cheated on maps 21 and 22 (IDCLIP), I think they're unbeatable (I may have missed something, but I was not too stupid to try to figure it out). Also I didn't find the secret exits (are there any?), so I played maps 31 and 32 with the pistol start. Map31 is quite a good bossfight.

 

Should I be ashamed that I actually enjoyed playing this shit?

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Squadallah

  
I'd rather play UACMN than this.

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Guest

  
Definitely one of the better WADs I've played. Nice variety, and plenty of new ideas on display that other mappers can learn from.

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Guest

Unknown date

  
LoL. 0/5-- SsWoLfEnSiE >:)

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Guest

Unknown date

  
Other game styles: pissing, shitting.

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Guest

Unknown date

  
The tittle says all: BIG SHIT MEGAWAD. -9/5

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Guest

Unknown date

  
Wow. On what planet is this funny?

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Guest

Unknown date

  
almost funny

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Guest

Unknown date

  
I give it 5 stars for being so bloody bad its good. Smoken Joe is the Ed Wood of Doom Wads.

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Guest

Unknown date

  
Better than a Wills jokewad.

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Guest

Unknown date

  
wow... this sucks

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Guest

Unknown date

  
I was blewn out of the window by the awesomeness of this WAD.

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Guest

Unknown date

  
This is almost as bad as It only gets worse. :(

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Guest

Unknown date

  
LOL!!! The map is filled with EXTREMELY LARGE doors and practically useless secrets. I can run into a secret all of a sudden. Hmm... are some of the stages even possible? Crappy. And i absolutely LOVE Map 30!!! The best map in the game i guess... I was laughing away when I see how drastically altered the stage is. LOL! 3 stars given because i love this stage.

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Guest

Unknown date

  
Come. On. Terrible.

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Guest

Unknown date

  
Allow me to be the first person to actually review the levels. This is a novelty joke megawad, with 32 new maps that look and feel like poor-quality mid-1994 levels, but with Doom II monsters and textures. There aren't any jokes or funny bits. Some of the ideas are cute - the start of Map10 is decent in a naff way. Usually in a megawad maps 31 and 32 are particularly unusual or hard, but here they are exactly like the other levels. On the whole this is deadly dull.

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Guest

Unknown date

  
better than reverie(something not hard to do though) 1/5

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Guest

Unknown date

  
Why do people upload garbage?

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Guest

Unknown date

  
I got no clue why people want to make wads intentionally awful like this. Mock2 was funny, the others (like this) are just LAME.

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Lord Pazman

Unknown date

  
Very crap

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cs99cjb

Unknown date

  
An insult not only to all serious map designers, but also every artist with a sense of beauty from the earliest troglodytes to Monet. I made it as far as map 5 before getting bored.

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Guest

Unknown date

  
Lmao on the readme... "May not run with....your mother" - General Mike

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Guest

Unknown date

  
That wasn't too bad

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Guest

Unknown date

  
Truly rivals Shakespearean writing

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Guest

Unknown date

  
V*E*R*D*I*G*O~~~```` ~~~~~"""~~~~ motion scikcness,., 0/5

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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