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Death Revealed

   (10 reviews)
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4 Screenshots

About This File

It's a tribute to Hell Revealed, the amazing megawad by Yonatan Donner and Haggay Niv.


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Guest

Unknown date

  
Not-so-great looks but fairly good design and gameplay.

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Guest

Unknown date

  
not bad doomer666

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Guest

Unknown date

  
Average level set. Nothing great in the looks department, ranging from average to a bit below average (at times). There's no excuse for thse levels not being lumped together into one wad file, it's not hard to do.

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Guest

Unknown date

  
I thought it was pretty good - while it may not be the best looking map ever, there is certainly a lot of attention to detail. The gameplay is awesome. The levels should be grouped together though.

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Guest

Unknown date

  
Five levels from May 2003, saved as five separate .wad files (although e.g. Map04.wad is Map04). Overall I liked 'em. The design is simple and old-fashioned but the gameplay is great, and very hard. Map01 is a good simple intro; Map02 is devilishly tricky, with an ultra-violent central arena. In fact the difficulty is man-sized throughout, almost impossible at times, e.g. Map05 with clumps of barons, archviles etc. But good overall.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
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