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Zar

   (11 reviews)
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2 Screenshots

About This File

This is a single-player Doom 2 level I started a fair while ago, but didn't get around to finishing until now. It was designed around the standard Doom 2 metrics and functionality, so you don't need any particular executable for it to work.


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Guest

Unknown date

  
Excellent level, has a good nostalgic oldschool feeling to it

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Guest

Unknown date

  
good - doomer666

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Guest

Unknown date

  
Great level - does awesome job of "reliving" oldschool feel

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Memfis

Unknown date

  
Excellent classic design with some neat very id-like touches, good dynamic gameplay with not-too-dangerous traps, cool unexpected level transformations. Also contains a zero-tagged stairbuilding switch which doesn't look like a switch but for some reason I pressed it anyway, which completely borked the whole level. That ruined my impression a little, hehe. But great map.

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Guest

Unknown date

  
very good

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Guest

Unknown date

  
Nice old level.

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Guest

Unknown date

  
yes nice oldschool wad

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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