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CONGESTION CONTROL 2

   (16 reviews)
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4 Screenshots

About This File

Like it's predecessor, "Congestion Control", this map, "Congestion Control 2" is a fast-paced and fun Doom II level. It also features a unique visual style (different from the first one).

This level REQUIRES an engine that removes the original Doom's limits. Boom and anything upward will do just fine.


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Guest

Unknown date

  
This is a fun and detailed level. Just a little confusion here and there. I could of done without all the ammo but really worth a look see. 3/12/07

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Unknown date

  
It's basically a laser cannon shootfest.

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Guest

Unknown date

  
Amazing. The best level from Karthik so far FOR SURE. You must download this one, it kicks ass, seriously!!

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Guest

Unknown date

  
Excellent level. Looks great and plays well. Only slight gripe is there's too much ammo, with a lot of it probably being there to aid deathmatch play and so should have been flagged multiplayer only. Still, this is amazing and definately worth 5 stars.

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Unknown date

  
Uh....I couldn't say its worth 5 stars,but i enjoyed it pretty good.

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Guest

Unknown date

  
Excellent wad, really liked the tight and balanced game play. 5 stars from me.

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Guest

Unknown date

  
I remember waiting eagerly for this and I wasn't dissapointed - except when it ended! But it was about the right length and a ton of fun. You need to use ZDoom to get the full atmosphere out of this.

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Guest

Unknown date

  
I think this is a 4 star map. Very nicely done.

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Guest

Unknown date

  
One of my favorites

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Guest

Unknown date

  
Excellent design, but a bit confusing playflow at times. Difficulty is set at "fun" which means UV is ultra violent (with packs of larger monsters as well as the smaller ones) but never ultra hard - you can get through sticking pretty much to the SSG. Pretty solid stuff. --4/5

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Unknown date

  
^ Yeah, I had a bit of running around to do too, but this is still a great wad. 4 Stars from me.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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