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Helpyourselfish

   (51 reviews)
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This level is somewhat advanced in terms of navigating around in it. However, the path is rather linear and will relatively fast lead you around the map its size considdered. There is a lot of switches to be found, however only in a couple of places do they activate a remote placed lift, door etc. It is also a relatively long walk from the when you first spot the Blue Key untill you can actually pick it up. Again, just follow the path and you will eventually get it.

And please, most of the lava-pits are in-escapable! Don't jump into them during battle! Now you know, so don't complain about it...


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damned

  

I personally don’t like large maps, because I cannot play it when I need to have a short break. Therefore this one was laying on my HDD for some time.
I like maps from Chris and this one is also good example of his skills. The layout is really complex and interconnected, but you always know where to go. Some rooms were too cramped, but it is probably the only negative aspect I’ve found. And I also like the background music. :)

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NuMetalManiak

  

it's an alright map. quite a bit of switchhunting ruins the vibes for me when playing it though, but when the combat is there, it's pretty well done. interesting usage of difficulty settings in this one too.

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JudgeDeadd

  

With a great music track, excellent visuals and varied gameplay, Helpyourselfish is a must to check out. You might get a bit lost once or twice (hint: look for newly opened paths) but the overall progression is clear and the map flow is great. None of the fights feel unfair, on HMP the action feels rather tense at times but there's just enough health around to keep you going. My only gripe are the places where you can fall into lava and die without possibility of escape.

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Lightning Hunter

  
A top notch map from one of the best mappers around. The theme is incredibly well done, with finely tuned detail of a ruined city, caves, and base. The map has some tight spaces, which works surprisingly well when compared to other cramped levels. The challenge is perfect. The layout is superb with lots of interconnected passages and tunnels. The only quibble I have is how impossible the Plasma Gun is to obtain!

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Guest

Unknown date

  
It sure looks nice, but it's a terrible switchhunt at times.

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Guest

Unknown date

  
This is an excellent level. Very good level design. Tough level and the final part of the map is very intense! The new music and new sky texture is a very nice touch. 5/5

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Guest

Unknown date

  
Chris's maps were always amazing. Even his Map15 in Hellcore is! Too bad he seems to have all but left the community.

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Guest

Unknown date

  
haha, i found an error! ~2/5

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Guest

Unknown date

  
Brilliant architecture, semi-unique style, satisfactory gameplay. A must grab.

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Guest

Unknown date

  
This is an excellent modern map, big and detailed, with hundreds of monsters. It's not ridiculously overpopulated or ultra-hard, either, and if you're methodical it's not too tricky on UV. I have to chop off a star for the asinine opening room, which puts you in the middle of a bunch of hitscan monsters that take off half your health unless you're very lucky. The traps are all do-able without foreknowledge although there's not much health.

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Guest

Unknown date

  
This is a better than average map. Good detailing and fun to play. Feels like good old Doom. 4/24/07

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Guest

Unknown date

  
Wow... really well balanced. Unlike most wads, it wasn't too hard or too easy, but just right. Interesting room architecture makes for some great fights. Good music, too!

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Guest

Unknown date

  
Top notch. Starts off hard, gets easier as it goes on. Large and detailed map with plenty of interesting secrets and clever bits. Fashion Cult is a three chord bash. I recorded a studio version on my fiorst solo album, Waiting On Egypt. The best way to hear the song is the Maps' one or the remixed rendition on the Secretly Canadian reissue of WOE!

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Guest

Unknown date

  
awesome detail and very easy to navigate! awesome big map for me (i generally don't like big maps!!)

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Guest

Unknown date

  
It has been a while since I didn´t have that much fun with a Doom wad. My congratulations to the author for such an excellent wad. 4 stars.

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Guest

Unknown date

  
Not one bit short oif amazing. Go play it!!

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Guest

Unknown date

  
If you've completed Doom2, TNT and Plutonia then this level nicely progresses from there in terms of difficulty on UV which isn't too hard if you save at key points. There's enough happening in the level to test your memory (especially since my Tab key is broken ;o) I've given it 5/5 cause other levels which test your skill usually do it with brute force and numbers. As for the size, it's only one level so any smaller and you'd be asking for more :o)

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Guest

Unknown date

  
I should really like this. Excellent use of textures/architexture and plays very well. But for some reason... I think I just personally don't like huge maps any more. And I did get a bit bored of all the ambushes. BUT this is great, and I'm sure most people will think it's amazing, so download it now (4/5)

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Guest

Unknown date

  
AWESOME.

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cannonball

Unknown date

  
Well detailed, a little cramped at times. 4 stars

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Guest

Unknown date

  
reminds me of just howmuch i HATE FUCKING CHAINGUNNERS!!!!!!

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Guest

Unknown date

  
Very nice indeed. I read the story, too, very appropriate. Fun, well constructed. 'Nuff said.

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Guest

Unknown date

  
This is a good wad. The textures seem to mesh well. No random mixed themes. And the gameplay seems very well planned. This wad is tough to beat, even on the lowest difficulty level. I like this wad and I reccommend it!

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Guest

Unknown date

  
an extraordinary map, a must download 5/5 - josh

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Guest

Unknown date

  
excellent 5/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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