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Nostromo's Run for DOOM ][

   (33 reviews)
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About This File

Nostromo's Run takes place in an isolated station aboard some alien planet. The base was used for fighter training and mutant entertainment and features a large arena. Humans were being brought to this pleasure ground for the mutants amusement.

As a specially skilled warrior, your assignment is as follows: You will be teleported into the cellar of the main complex. You (and any you wish to have join you) are to clean out the complex of all mutants. Our intelligence sources state that the area is literally infested with all kinds of cretins so your mission will be a tough one. Ultimately, you should make your way to the arena; a large open area of which no human has escaped. Our sources also say that getting to the arena is no easy task. The base includes a large maze that can be quite confusing with shifting floors. But, I know that with your special training, you can hack it.

Nostromo's Run took me a year to complete and it's my first wad. I put so much time and energy into it that, at the time, I did not believe that I would be making a sequel. But because of the stupendous feedback I've received over the last few months, I've begun building a Nostromo's Run II and more sequeals are now in the planning stages. See details below on the Nostromo's Run Project.

Thanks for checking it out and I hope you like it. Feedback greatly appreciated


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JudgeDeadd

  

A pretty cool old level with a lot of varied and creatively designed locales, including some nasty traps at the beginning. The progression is a bit obscure at times and the penultimate section with the Icon of Sin-textured wall is more annoying than anything, but overall great job.

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Voros

  
I love it. There's really nothing more to say.

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Zahid

  
Epic map...

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vadrig4r

  
Simply fucking brilliant.

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NuMetalManiak

  
an oldie but a goldie.

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VGA

  
It gets a little convoluted at times, I got a little lost. But reasonably interesting still.

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Guest

Unknown date

  
dude that's excellent for a debut map and for a 1995 wad. 5/5

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Guest

Unknown date

  
Wow really? This is the author's first wad??? Daaamn, it sure was fun and not too hard :D 4/5

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Guest

Unknown date

  
lol at the previous reviewer - are some people actually like that? I voted 5

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Guest

Unknown date

  
This was a blast! Lots of fun with the plasma rifle. ~vf

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Guest

Unknown date

  
very nice map layed out well 5/5 doger

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Guest

Unknown date

  
4/5 Very large level but the author wisely used teleporters to ease travel and the layout and battles are very nice and coherent. The finale is good, with a battleground that won't become trivialized with the use of the Invulnerability powerups. My only complaint is that there is WAY too much ammo here on UV. All in all, pretty darn good. - KMX E XII

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Unknown date

  
well balanced, a bit underdetailed at times (hey it's from 95). Very nice "classic" 4/5 - PerOxyd

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Guest

Unknown date

  
That's very impressive for 1995.

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Guest

Unknown date

  
A '95 wad that gives many newer creations a run for their money, a truly great classic. Play with -fast for an up to date challenge. 5/5

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Guest

Unknown date

  
its prity fun but it dusnt dezerv to be in the top 100 wads of all time 4/5

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Guest

Unknown date

  
A lot of creative scenarios in this one, with a fun chaotic finish. An invulnerability and a megasphere are both perfectly placed in separate fights... For 1995, this is a top-tier wad. The visuals are, of course, rough, but given the era the wad was designed in, it gets a free pass. An abundance of ammo and health make this a fun one to play with wreckless abandon, and probably fun to demo too. 4.5/5 - Snakes

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Guest

Unknown date

  
Excellent map.

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Guest

Unknown date

  
Large, fun level from 1995. It's not pretty, but the layout is good and the battles are action-packed on UV. The only part I didn't like was the room with the Icon of Sin textures and the weird staircases. It was too bland and repetitive. 4/5

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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