Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Nostromo's Run for DOOM ][

   (33 reviews)
Sign in to follow this  

Guest

About This File

Nostromo's Run takes place in an isolated station aboard some alien planet. The base was used for fighter training and mutant entertainment and features a large arena. Humans were being brought to this pleasure ground for the mutants amusement.

As a specially skilled warrior, your assignment is as follows: You will be teleported into the cellar of the main complex. You (and any you wish to have join you) are to clean out the complex of all mutants. Our intelligence sources state that the area is literally infested with all kinds of cretins so your mission will be a tough one. Ultimately, you should make your way to the arena; a large open area of which no human has escaped. Our sources also say that getting to the arena is no easy task. The base includes a large maze that can be quite confusing with shifting floors. But, I know that with your special training, you can hack it.

Nostromo's Run took me a year to complete and it's my first wad. I put so much time and energy into it that, at the time, I did not believe that I would be making a sequel. But because of the stupendous feedback I've received over the last few months, I've begun building a Nostromo's Run II and more sequeals are now in the planning stages. See details below on the Nostromo's Run Project.

Thanks for checking it out and I hope you like it. Feedback greatly appreciated


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

JudgeDeadd

  

A pretty cool old level with a lot of varied and creatively designed locales, including some nasty traps at the beginning. The progression is a bit obscure at times and the penultimate section with the Icon of Sin-textured wall is more annoying than anything, but overall great job.

Share this review


Link to review
Voros

  
I love it. There's really nothing more to say.

Share this review


Link to review
Zahid

  
Epic map...

Share this review


Link to review
vadrig4r

  
Simply fucking brilliant.

Share this review


Link to review
NuMetalManiak

  
an oldie but a goldie.

Share this review


Link to review
VGA

  
It gets a little convoluted at times, I got a little lost. But reasonably interesting still.

Share this review


Link to review
Guest

Unknown date

  
dude that's excellent for a debut map and for a 1995 wad. 5/5

Share this review


Link to review
Guest

Unknown date

  
Wow really? This is the author's first wad??? Daaamn, it sure was fun and not too hard :D 4/5

Share this review


Link to review
Guest

Unknown date

  
lol at the previous reviewer - are some people actually like that? I voted 5

Share this review


Link to review
Guest

Unknown date

  
This was a blast! Lots of fun with the plasma rifle. ~vf

Share this review


Link to review
Guest

Unknown date

  
very nice map layed out well 5/5 doger

Share this review


Link to review
Guest

Unknown date

  
4/5 Very large level but the author wisely used teleporters to ease travel and the layout and battles are very nice and coherent. The finale is good, with a battleground that won't become trivialized with the use of the Invulnerability powerups. My only complaint is that there is WAY too much ammo here on UV. All in all, pretty darn good. - KMX E XII

Share this review


Link to review
Guest

Unknown date

  
well balanced, a bit underdetailed at times (hey it's from 95). Very nice "classic" 4/5 - PerOxyd

Share this review


Link to review
Guest

Unknown date

  
That's very impressive for 1995.

Share this review


Link to review
Guest

Unknown date

  
A '95 wad that gives many newer creations a run for their money, a truly great classic. Play with -fast for an up to date challenge. 5/5

Share this review


Link to review
Guest

Unknown date

  
its prity fun but it dusnt dezerv to be in the top 100 wads of all time 4/5

Share this review


Link to review
Guest

Unknown date

  
A lot of creative scenarios in this one, with a fun chaotic finish. An invulnerability and a megasphere are both perfectly placed in separate fights... For 1995, this is a top-tier wad. The visuals are, of course, rough, but given the era the wad was designed in, it gets a free pass. An abundance of ammo and health make this a fun one to play with wreckless abandon, and probably fun to demo too. 4.5/5 - Snakes

Share this review


Link to review
Guest

Unknown date

  
Excellent map.

Share this review


Link to review
Guest

Unknown date

  
Large, fun level from 1995. It's not pretty, but the layout is good and the battles are action-packed on UV. The only part I didn't like was the room with the Icon of Sin textures and the weird staircases. It was too bland and repetitive. 4/5

Share this review


Link to review
  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
×