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KS4.zip

   (4 reviews)
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5 Screenshots

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Another sprawling and challenging level for even the best player Built using DCK 3.3 Recommend playing in Legacy or ZDoom.


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Zahid

  
bit easy but What a design best of Ks series

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Guest

Unknown date

  
This is good fun, although I think the first reviewer over-eggs it a bit; the level is basically a very good 1996-style map that was made in 2003. There's a nice mix of styles, going from courtyard to dungeon to warehouse to factory and then back to courtyard again. The action is easy, but there's a lot of it, so the gameplay balances out nicely. On a visual level it's function, and none of it really screams out for a source port. Good fun though.

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Guest

Unknown date

  
very good, fun to play, but some rooms are looking poor 4/5

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Guest

Unknown date

  
Excellent, five stars. There's one non-obvious switch, and a couple of slightly irritating puzzles - although they're generally intuitive - and it's very professionally done (by a professional engineer!). I haven't downloaded the other KS levels, but if this is their culmination then they must be fairly good too.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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