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No Hope For Life Epsiode 1: Back To the Fight.

   (17 reviews)
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Adam Oker

  

Quite a fun map pack!

It does get a little ridicilous sometimes (Pinky Trap in E1M1, and basically the entirety of E1M2) but it never feels "too unfair", it also seems to take reference or is based on actually Knee-Deep in the Dead levels, which makes the levels somewhat easy to navigate.

Overall, very cool, very swag, i like it :D

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Guest

Unknown date

  
Very weak mapset from (mostly) two mappers, very different both by skill and style. Andy Leaver maps are simply, squarish, contains no secrets and no armor, very linear and looks like '94. Pablo Sky ones are highly detailed, tight, extremly linear and boring - like odern zdoom maps like kdizd. All maps (except re-make of original e1m3 by third co-author) is very predicable and boring.

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Guest

Unknown date

  
^Guy, this is from 2001 (it just wasn't uploaded until 2003). I think it's an example of simple but solid mapping, always a decent little play. Give it some slack!

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Guest

Unknown date

  
A thoroughly enjoyable classic style episode for DOOM. Lots of action. Well worth the download. There were a few minor problems, but nothing to spoil the game. 4/5

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Reisal

Unknown date

  
Not bad, a bit cramped in terms of design.

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Guest

Unknown date

  
A bit heavy on crates, and a little backtracking, but otherwise 4 star material.

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Guest

Unknown date

  
great episode. some levels need more work, but the action never stops! the secret level is weird.

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Guest

Unknown date

  
This is some really unique work, though it still hearkens back to e1-style gameplay. Awesome stuff 5\5 -Jehar

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Guest

Unknown date

  
highly recommended download - Kak Home

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Guest

Unknown date

  
A bit amateurish, but entire episode replacements are always appreciated. 3/5

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Guest

Unknown date

  
I think it's pretty darn good++

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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