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KS2.zip

   (7 reviews)
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3 Screenshots

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A very big level with safe outdoor haven, and certain death indoors. Built using DCK 3.3 Plays well with Legacy or ZDoom. Other ports crash the game with "No more visiplanes" error.


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Guest

Unknown date

  
much fun to play this one, but there are some bugs, the map is big and you can get lost, anyway, very good 4/5

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Guest

Unknown date

  
The only cool thing about this level is that it was built with DCK. 5/15/07

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Guest

Unknown date

  
Five stars. A huge and well-designed building by a chap who has become my favourite level designer of the moment. Doomworld has three of his KS levels, but there are many more. Nice piano keyboard. Odd bug, though, in that it is possible to complete the level by pressing one of the pillars in an early lava pit.

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Unknown date

  
it is a good level 4/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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