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Tower of Pazuzu

   (10 reviews)
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Map1 deathmatch only replacement for DOOM ][


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Guest

Unknown date

  
Contrary to the review, the BFG is a bit difficult to get (in a real DM anyway), and even tougher to hang on to. the map is small enough so that in the time it takes for the teleporter door to lower enough to step into the teleporter, somebody is going to come along trying to frag your ass. Additionally, if someone is hanging around the end of the courtyard, waiting for you to jump down, they'll likely smoke you with a well placed SSG shot. Plasma works fine in ZDaemon for me... kthx. Great DM .WAD

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Guest

Unknown date

  
This level is great, and very fun imo, Ive DM'd Fraggy himself on this map, and its great for gameplay! its a bit cramped in certain areas, but thats how DM goes, its an SSG map mainly, but the BFG is very powerful but can be hard to get against a good player, I really enjoy this map, Fraggy is da man!!!! Chris "DevastatioN" Felix

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Unknown date

  
3

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Guest

Unknown date

  
This map is the shit! It is alittle cramped but it all works out. The bfg is a bitch to get. Atleast against your average player. It also is a damn nice looking map with some good SSG fights. Frag is god. Look foward to your next map. :) OgreSlayeR

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Guest

Unknown date

  
ZDaemon is a problem here, no one likes a sinking weapon.(Plasma) But overall it's a classic.. Yup, OgreSlayR, Frag is god :) -Summoner

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Guest

Unknown date

  
if you think this map is anything more than ok, youre an idiot. its not opinionated, this map just plain sucks. and now its being used for the zdtourney? what a joke. you can camp bfg, and its useless to begin with, huge wide open area, two hallways to a room with plasma. peice of shit.

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Not really sure why ppl say the plasma sinks. It works fine on zdaemon here. I highly recommend this wad. It plays fast and furious and has some truly beautiful architecture and texture work. The music is sweet, as well. Fragmare needs to make more wads, if he can map like this.

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Guest

Unknown date

  
Awesome! Love the layout, even though people can camp in the BFG area.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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