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NUTS2 - 2nd and/or 1st Anniversary Gold Plated Plutonic Aloy Coated Eight volume Nuclear Donkey Edit

   (58 reviews)
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3 big battle rooms, to test your Doom ability. Only once you pass these 3 obsticles, then and ONLY then, can you claim the 'DOOM GOD' Trophy and exit the wad and get on with your lives. I actually took out hundreds of enemies so the FPS shouldn't go as ridiculously down as with Nuts.wad.


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Samuzero15tlh

  
Holy merry mother of souls! Thats a shitload of monsters xD You have the 5 stars!

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Guest

  
Nofi, but presumably created by a 12 year old slightly autistic boy desperately trying to impress his schoolmates with a pointless three-room open air map with about 4000 enemies. This is out of discussion not the way ID intended DooM to be.

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Unknown date

  
the best of all 3 - 5/5

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Unknown date

  
The final battle is... WOW

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Unknown date

  
I love this wad! Although it isn't as crazy as Nuts1, this one is just awesome. I love the third room. Not to gie away anything, but make sure you're prepared.....and the ending part is just memorable. 5/5 - Kirux

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Unknown date

  
I was fairly impressed by this one. Much easier on framerates and crap, even with this crappy computer. I tried Nuts and nuts 3 on this thing, and they both crashed, even on zdoom, but this one did really well, and didnt lag any. I did cheat a little, because i used superweapons :)

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Unknown date

  
Fewer monsters and better ending + fake mancubi and fake megaspheres make this a worthy successor to the original. I wonder what the music is.

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Unknown date

  
Good, & actually playable. It didn't lag as badly as the first Nuts, but it did lag slightly in some portions. 3rd room is excellent.

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Unknown date

  
A bit disappointing. I expected something even more insane than Nuts.wad, but this is a bit easier. On the bright side, no FPS slowdown in GLBoom.

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Unknown date

  
better than the original! --sargebaldy

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Unknown date

  
ahaha that was awesome -Cyb

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Unknown date

  
Best map evar! -Torn

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Unknown date

  
OMG that's alot monsters! Well at least it runs better Framrate wise than previously. Level design is kind of whacked though, i mean it would be great to take on that many enemies but in more rooms than just 2. Oh and this map only works on ZDoom, i tried it on JDoom but it crashed. I prefer you play it on ZDoom (non-GL), you'll get better framerates.

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Unknown date

  
WOW KICKS ASS!!!!! 5/5

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Unknown date

  
This is surprisingly good fun, in a minimalist way. It's the same basic concept as the original - a giant square room filled with thousands of monsters, followed by another giant square room etc - but it's almost playable, it runs on 21st century PCs, and there are a couple of good jokes. It's almost Sky May Be at times, with the chaingunning soul spheres and the mancubus standees. It either takes a long time or almost no time to finish, depending on how you play.

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Unknown date

  
Slightly more playable than its predecessor, this WAD actually has some things going for it (e.g. humour). It is also fun to try pacifist style .. which is possible, due to the massive amount of monster infighting. --2/5

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Unknown date

  
That was funny! A couple of laughs when i activated the 2 switches and when i saw the second room... worth downloading! -pagb

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Unknown date

  
Burp n gurgle, you're like my most favorite doom wad author ever.

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Unknown date

  
pile of shite.......

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Unknown date

  
amusing -- Brun Ohn

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Unknown date

  
the first nuts wad was basickly a joke wad but this is just a funer vershin of nuts1 (cuz you can actly beat it) 5/5

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Unknown date

  
Holy shit. Truly NutZ.

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Unknown date

  
THE BEST.

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Unknown date

  
Heh, the perfect cure to the overpowered weapons wad :D 5/5 - Kirby

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Unknown date

  
It`s a big pile of sh...no, GW!

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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