Title : Dis 2000
Filename : dis2000.zip
Date Finished : Somewhere near year 2000. Arranged May 30th 2003.
Author : pagb666
Web Page : http://www.virtualciber.net/~pagb666
Email Address : firstname.lastname@example.org
Other Files By Author : pagbspd1.zip pagbspd2.zip pagbspd3.zip pagbddm1.zip
: 10secto2.zip maps 17 and 21
Description : This map was originally built for Hell Revealed 2.
: Since the project was going nowhere and Chroz told me
: that it was abandoned, I decided to release this map.
: I've added more ammo and health since the original one
: was intended to be played with ammo from previous levels.
: I've tried to make players find the weapons to get past
: some situations (I.e.: looking for plasmagun to kill the
: 1st spider mastermind and get red key), you'll need to
: find them all (except BFG) and use them wisely for each
: It was built for vanilla DooM2, so don't expect insane
: If you find the level incomplete, you are right, it needs
: an additional make-up, but I don't feel like it,
: DCK won't work at all in my current comp. so it would take
: ages for me with another level editor.
Additional Credits to : Ppl al #doom #doom3 #doomroom either in efnet or irc-hispano
: Chrozoron and all the talented guys that worked in HR2
: ZSignal (Are you alive?)
* Play Information *
Map # : Map24
Single Player : Yes
Cooperative 2-4 Player : Starts added, but don't try it.
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : The original E3M8.
Build Time : I just can't remember.
Editor(s) used : DCK, Zeth and Zennode
Known Bugs : Maybe.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels as
long as they give credit to me. Please drop me a line if you use
and of the shown stuff.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *