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Dis 2000

   (10 reviews)
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About This File

This map was originally built for Hell Revealed 2. Since the project was going nowhere and Chroz told me that it was abandoned, I decided to release this map. I've added more ammo and health since the original one was intended to be played with ammo from previous levels. I've tried to make players find the weapons to get past some situations (I.e.: looking for plasmagun to kill the 1st spider mastermind and get red key), you'll need to find them all (except BFG) and use them wisely for each situation. It was built for vanilla DooM2, so don't expect insane detail. If you find the level incomplete, you are right, it needs an additional make-up, but I don't feel like it, DCK won't work at all in my current comp. so it would take ages for me with another level editor.


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Guest

Unknown date

  
Great wad, guys! Why does it not have 5 stars? And why are you people rating files without leaving a review? That STINKS! From now on, I wish there could be a review that whoever rates a file needs to leave a short review. I want to see what they think. So please keep that in mind and leave reviews for any future files you rate, whether it is terrible or one of your all-time favorites. Thanks!!

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Guest

Unknown date

  
Three stars from me. To get more, it would have to a) have a more detailed and non-linear architecture and b) be less hard (not everyone is a Doom god - I certainly am not -, and neither do I think should you have to be one to enjoy a WAD).

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Unknown date

  
This is a fine wad, a very cool tribute to the original map DIS of Doom1 (obviously). It has a nice architecture, and the environment is engaging. The challenge on UV is very high, which is a good thing. It could've been slightly easier at the lower skill levels though. Also, if the author added a little more detail, then this map could become a 5 star one.

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Guest

Unknown date

  
Actually pretty fun. Didn't like the part at the beginning but other that that pretty good. I'll go ahead and 5 it.

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  • File Reviews

    • By StevenC21 · Posted
      Umm... this isnt Doom 64? Or even remotely related to it?   In addition, its a shitty wad. You are expected to fight 2 arch-viles with a pistol, and then a cyberdemon witha  chaingun in an enclosed space.
    • By Nems · Posted
      Should have been called "Doom 64 for Boom".   I really wanted to like this more. I mean, I do like it but I feel like the gripes I have regarding it just bring my overall rating for it down too much.   It was interesting to see how, at first, the authors recreated the Doom 64 levels in Doom 2 with just vanilla assets. You can still see some of that in the Boom levels like how revenants and arch-viles are used in place of where traps where. That was an interesting touch and I liked that.   As I got further into it though and more of the Boom tricks were used my thoughts wandered from "hey this is a nice vanilla interpretation" to "man I could be playing Doom 64 EX or Doom 64 Retribution". I really wish they would have stuck with vanilla constraints for this reinterpretation. I would have liked to see how they would have handed nightmare monster placement (would a nightmare imp be worth two imps or three, for example). I feel like using Boom and DeHacked cheapened the experience, like they were trying to replicate Doom 64 as close as possible rather than doing a vanilla Doom (2) interpretation.   Additionally, map 30 can fuck right the hell off with that puzzle bullshit.   Anyway, if you don't mind any of the complaints I made, you'll likely have fun with this. I got some fun out of this as well but to me it feels like it's trying to be exactly like Doom 64 rather than simply a vanilla Doom 2 interpretation of Doom 64. In trying to be exactly like Doom 64, it just makes me want to play that more than this.
    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
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