Uploaded by : SargeBaldy (email@example.com)
Title : Perdition's Gate
Author : Alex Mayberry
Email Address : firstname.lastname@example.org
Description : Your brother ventured into Hell to save
the Earth. Now the military has left him
there for dead. For weeks now you've
heard your brother in your dreams, calling
your name. You know he's ALIVE! Now,
against direct orders, you plan a rescue
attempt. (See the accompanying file
STORY.TXT for full details)
Lead Beta Tester and
Creative Consultant : Don Webb, Bakersfield, CA
Additional beta testing by : Randy Prine, Bakersfield, CA
Heiko (Rayden) Gunthner - Germany
Paul (Pacman) Cannon - UK
Steffen (Doom Addict) Itterheim - Germany
Music : Levels 1-5 by Bob Reganess
Level 6 by Scott Warren
Special Thanks : To Jim Flynn, Asst., Action Games Forum
at Compuserve, for his unparalleled
knowledge of Doom, and his patience in
Danny Tillotson & Philip Inglis
for additional creative contributions.
Additional Credits to : My wife Minnie, who's favorite thing to do
is look at my level and say, "That's nice.
Is it too late to change it?" Also, she
insisted that I add the trickles of
nukage flowing down the wall in the
sladwall room of Level2. So if you saw the
trickles, and thought they were neat, then
you have her to thank. And, if you thought
that there were too many Archviles running
around, blame her! They're her favorites.
(There honey, are you happy, I gave you
* Play Information *
Episode and Level # : Doom2, level 1, 2, 3, 4, 5, & 6.
Single Player : Yes!
Cooperative 2-4 Player : Yes! - Not tested.*
Deathmatch : Yes! - Not tested.*
Difficulty Settings : Yes!
New Sounds : No.
New Music : Yes!
New Graphics : Yes!
*This episode was truly intended as a single-player experience,
but I did provide deathmatch and co-op capabilities. However,
I was unable to test each level for this, so I am cannot
guarantee that it will be error free in deathmatch/co-op mode.
If you play a deathmatch or co-op game and have problems, I am
sorry, but it is unavoidable. E-mail me a description of the
error and what was going on in the game when it occurred, and
I'll see if it is fixable.
* Construction *
Base : Scratch.
Build Time : 6 months.
Editors Used : Waded 1.83b, Deth 2.64, BSP 1.2x,
RMB 2.1, Deutex 3.4, Paintshop Pro 3.0,
Corel Gallery 1.0, Winjammer 2.30,
Midi2mus 2.04, & Mus2midi 0.9.
Known Bugs : None. But if you should find one please
let me know.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional levels. I may
create a sequal, so would prefer that the story-line is not altered.
You may distribute this level freely, except in a commercial format
(i.e., a collection on CD like D!Zone or one of the dozen of others), so long
as you include all accompanying files with it. I am not AGAINST releasing
this episode in a collection of wads, but you MUST contact me first for
I welcome any comments, criticism, or suggestions that you may
have regarding this episode. Your feedback enables me to continue to create
quality gaming experiences for your enjoyment. Feel free to contact me at
the above address.
ADDITIONAL WORKS BY THIS AUTHOR:
For Doom 1 (Registered version):
Into the Mouth of the Beast (INBEAST.ZIP)
For Doom 2
Starship 2 (STARSHP2.ZIP)
Shadows of Doom (SHADOW.ZIP)
Temple of Insanity (INSANITY.ZIP)
These titles may be found on Compuserve, in the Action Games Forum or the
Modem Games Forum.