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Perdition's Gate

   (24 reviews)
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3 Screenshots

About This File

Your brother ventured into Hell to save the Earth. Now the military has left him there for dead. For weeks now you've heard your brother in your dreams, calling your name. You know he's ALIVE! Now, against direct orders, you plan a rescue attempt. (See the accompanying file STORY.TXT for full details)


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Guest

Unknown date

  
A classic.

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Guest

Unknown date

  
There's nothing wrong with the second level - it works fine. Perhaps it's a problem with whatever port you were using.

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Guest

Unknown date

  
4/5 quality but this clearly is not anything like the demo Wraith put out - is this a leak of sorts?

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Guest

Unknown date

  
Not to be confused with the 32-level megawad that was released by Wizard Works, dig...

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Unknown date

  
Was a good level till I encountered a big bug in 2nd level which made it unplayable, shame... 2 stars.

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Unknown date

  
There is one flaw, which I can't put my finger on-- but appears everywhere. The rooms are way too massive at times. Switches on the opposite side of the level leaving you no clue where to go. Switches EVERYWHERE so it takes you like 1 hour to figure out what that one switch of 500 did. Lastly, level 2 is bugged, I had to noclip past it... :/ Oh and I found all the secrets, thats how long I tried at it.

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Unknown date

  
Old but good. Fun on NM, although I found maps 2 and 5 a bit too hot to handle. - Grazza

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Guest

Unknown date

  
I loved this wad. Probably wouldnt play it again, but I certainly loved playing through it.

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Unknown date

  
Played it some time ago and now again, good gameplay. Map05 is really good. coldfusio

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Guest

Unknown date

  
fucker, it's not Perdition's Gate megawad, it's just a pile of Shitty Levels! 1 star

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Guest

Unknown date

  
^ You were expecting to find warez in the archive? You should consider this wad a lucky find, as these six levels are better and more fun than those in the commercial wad of the same name. This wad by Mayberry (who went on to become a game industry pro) also predates it, so any complaints about the naming clash should be directed elsewhere. Nice gameplay in these maps, with intricate and epic campaigns in unique environments. Legendary.

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Unknown date

  
cool gameplay, but looks aand feels old 3.5/5

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  • File Reviews

    • By Marlamir · Posted
      Pretty good. The combat was fun and design wasn't bad at all.
    • By Meril · Posted
      Despite its age, nice details and well designed. Way how blue key is hidden is really clever. But map is dark and cramped. Enemies are only imps and hitscanners.
    • By Dovahxul · Posted
      the more I play the more I get more sad that this map pack is going to end soon its really great :)
    • By Meril · Posted
      Pretty good map in E1 base style (except Doom2 monsters) Nice design but there some texture alignment issues.
    • By Nems · Posted
      Despite the browns and grays that are prominent in this megaWAD, I found it to be fun. I also found it to be quite the challenge. The first map gives you a taste of what to expect in terms of enemy encounters. The author makes good use of mid-tier enemies to apply pressure on the player. Monster count for most of the maps barely breaks the 150 mark but, as said before, the use of mostly mid-tier enemies puts pressure on the player. I also like how the megaWAD handles level progression. Most of the levels you go through consist of caves, cities, islands, and tech bases in space. In fact, there's only one real Hell-like level and even it's within the confines of the moon base you fight through in maps 21 - 30.   About the only gripes I have with this megaWAD are with regards to maps 32, 29, and 30. I know the text file and map 31 give warnings about map 32 but there really should be some kind of alternate exit in map 32 instead of trapping you in place if you don't pass one of the puzzles. I wasn't a fan of how close quarters the IoS fight was in map 29, especially since it can get cramped quickly with monster spawns. Finally, the randomization of what keys spawn during your escape in map 30 isn't fun either. 10 minutes seems like plenty of time but between navigating the vent system (again) without light goggles and dealing with mid-tier enemies, that 10 minutes can get eaten up really quick.   Overall, it's still a fun megaWAD. I'd recommend at least giving it a shot.
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