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The Crypts

   (16 reviews)
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About This File

This large map is a remake of E1M7 (The Crypts).


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Guest

  
Really good map. So many good ideas and alot of sick traps. Black plague with Fast Monsters is insane.

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Guest

Unknown date

  
Great great great great map! This level has everything - dark and spooky hallways/caverns, and many distinct and detailed rooms. Never gets boring to play and the level is a lot larger than anything found in the original Heretic. It has some new graphics but still is 100% correct to the atmosphere of Heretic. One of the best Heretic wads on Doomworld.

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Unknown date

  
Awesome Episode One style level. Everything from gameplay to architecture, including item and monster placement, secrets and traps are near perfect. A must play. At least my first 5/5 on a heretic level ! ~Naan

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Unknown date

  
Wow. The crypts was one of my favorite original maps, Robert's revamp here blows it away! It has everything: size, difficulty, architecture, gameplay. Almost a half hour of pure entertainment! This is easilty my favorite /a-c/ folder map for Heretic, don't miss it! 5/5

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Unknown date

  
Wow!! Legendary map.

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Unknown date

  
didnt like it. :-( so i give it 2 stars.

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Unknown date

  
Really awesome map, enjoyed every split second of it!! Also had a great atmosphere and challenging game play that made the atmosphere even more authentic. Thanks a lot!

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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