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The Community Chest Project

   (135 reviews)
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This is a compilation of levels from the Doom Community


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Degree23

Unknown date

  
There's variable quality in this WAD, as might be expected, although for its time it wouldn't have been too bad. Some of the latter levels are less challenging than they are micro-managing. Ammunition is very scarce even if you're carrying over from previous levels and that is frustrating, but not in a good way.

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Guest

Unknown date

  
It feels like this wad comes from the early 1990s. Most maps are... well, crap with poor design and no details at all, but there are some really good maps (especially 24-26) that are similar to Memento Mori's style and difficulty, so it's not all that bad. I'd give it 3/5. - Demonologist

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Guest

Unknown date

  
^I agree, the maps seem too much like early 90's maps, and not even the good ones, like Icarus! The maps are a little too intimidating with the key door and switch hunts.

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Guest

Unknown date

  
Honestly, you didn't like it because it contains random maps? Its a community project! Regardless, a good classic megawad, a few stale maps here and there but overall great.

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Guest

Unknown date

  
A definite must try especially with Risen3D, Models and Textures. It will blow your mind. -Salvo

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Guest

Unknown date

  
Nice and sweet, though CC2 is just the slightest sbit even better IMO, but I still feel nice enough to award this a 5/5. Though Gene Bird really needs to learn how to make better maps or stop participating so highly in these community wad projects (CC2 has this same issue also).

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Guest

Unknown date

  
Very good megawad, but I almost gave it just 4 stars. There are far too many maps (like 10 or so, about a third), just thrown in from other sources (Blind Alley, Sphagne's maps, and Redux). It would really have been better if they had proposed a rule that ALL levels must be exclusive to the release (like was the case in CC3). That being said, the maps that are new are mostly good to even excellent.

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Guest

Unknown date

  
This Wad Is Great. I Recommend you getting it now if you don't have it. - Jackass

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Guest

Unknown date

  
I tried it. What a nice blast of fun. I've been needing some new maps to play. Glad I got it. - Kak Home

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Guest

Unknown date

  
Did nobody playtest Map01? Or how do you explain the Voodoo Dolls in that map? (Extra Player 1 starts)

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Guest

Unknown date

  
Some maps here are true art, but unfortunatly there are lot of avarage or poor maps. I really like maps made by Ravage, Bad Bob, Kaiser, Rex Claussen, or Thomas v d Velden, ... But other reduce my rating to 3.5/5 - Damned

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Guest

Unknown date

  
Eveyone play it! it's great fun.

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Guest

Unknown date

  
I liked Map20 and Map29 best!

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Guest

Unknown date

  
Horrible wad all around. I'm just not having much fun at all. The few good maps are not even worth the pain.

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Guest

Unknown date

  
So far, I'm not too happy with the first 10 maps, they don't seem to flow very well. 3 Stars. -Lord Mordecai

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Guest

Unknown date

  
Fucking terrible abomination having it's roots in the stagnant cesspool of drugery and decay, terribly mediocre and inconsistent themes and designs, it plays very woefully and get's my medal for being one of the few wads which actually turned me off Doom for a while, that and it's hilarious overhyped and circle jerked to by the biased DW themselves. -2/5 - Arctures

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Guest

Unknown date

  
CrapChest! Almost nothing to enjoy. :(

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Guest

Unknown date

  
Magikal's maps really killed my overall enjoyment of this megaWAD. As it stands, I'd give this two, maybe two and a half stars. I'd rate it higher if Magikal's maps were edited, replaced, or removed. Thankfully the other CC projects after this are much better.

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Guest

Unknown date

  
I love community projects! Hope they will make 4 soon as there are 3. 5/5

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Guest

Unknown date

  
Great community megawad. Only a few maps are bad. 5/5

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Guest

Unknown date

  
Looked fun at first, but the supposed "megawad" dead ends at map 09 just past the red door. Am I supposed to IDCLEV to 10 or what?

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Guest

Unknown date

  
Mixed bag. Some maps are excellent, some are mediocre, a few are terrible (map06, in particular). It's neither as good nor as bad as some other people would have you believe. 3 stars + 1 star for the effort and for starting the tradition continued in the much better CC2 and CC3 wads.

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joe-ilya

Unknown date

  
I don't find any bad levels in this megawad , all the maps are good but not visually good so don't exept it to be detailed. MAP29 is so awesome , I don't find anything bad at , just because it's long doesn't mean it's bad.

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Guest

Unknown date

  
Maybe CC was not perfect but for sure CC2 and CC3 are better than this, especially CC2. I even like the monopoly parody screen on CC2, lol. CC1 gets 3 stars because has some good maps and some bad ones.

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Guest

Unknown date

  
This megawad was really fun until MAP06 - Going Down, when I became hopelessly stuck. Definitely worth checking out.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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