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Metamorphism

   (23 reviews)
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About This File

We worked on this wad together for several months, each person had a week and then passed the wad on. It turned out quite successful and the process was steady. We chose upon a tech-ish theme since we already familiar with that style, and Doom was made for that ;)

This map started out for vanilla doom2.exe but we quickly pushed the limits. Several days before release however, the HOM's and VPO's were vaporized with MANY thanks to BSP. QWERTY and stx-Vile are credited with pinpointing them.


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Unknown date

  
This is from 2003. It's a techbase with a mild retro feel; it's more elaborate than any old-fashioned level, but the design avoids modern source-port features (it reminds me of the Monolith levels). The action is modern, though, with lots of great close-up fighting against tough baddies. It's a bit too switch-hunty at times and the difficulty is erratic, with archviles near the start and no real end battle, but I liked it. There's a good bit with a cage.

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Unknown date

  
Not bad. 4/5 - Kirby

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Unknown date

  
I don't usually give five stars to a wad unless it's really exciting, really epic, or really crazy. This is a good bit of Doom-playing though.

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Unknown date

  
I usuall don't give 5 stars to single map wads but this one deserves it. Great gameplay, great design and it's hard. What more can you want from a Spencer map? AV worthy. 5/5 - Belial

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Unknown date

  
Very awesome map. Mix between themes and styles, old school yet new school. Recommended.

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Unknown date

  
I know I probably give 5s too often around here, but I think as a single level this one REALLY deserves it. Great atmosphere, well thought out gameplay, and the kind of elaborate layout that you don't see around too often anymore. Really awesome stuff. This wad is sooooo good it almost hurts. ;) So.... 5/5 I guess? - DeathevokatioN

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Unknown date

  
really awesome

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Guest

Unknown date

  
Incredible

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Guest

Unknown date

  
freakin' good posted june 24, 2004

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Unknown date

  
OMG !!!

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Unknown date

  
AWESOME. This had better keep having 5 stars and anyone who lowers the rating needs to leave a review stating why they did not want to give it the magical 5. I'll cry so you can hear me if this rule isn't followed. So be warned: Please refrain from violating my rule!

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Unknown date

  
Excellent. I wish the bully-boy who wrote the previous review would STFU though.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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