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Castle of the Dead

   (16 reviews)
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2 Screenshots

About This File

A very large and very trap-filled gothic-style map filled with surprises. Since I spent so much time on it, I'm too tired to write a detailed description, but do you really need one? Enjoy!


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Guest

Unknown date

  
Beautiful indeed,but the almost constant teleport ambushes and chaingun rapes got old fast.3/5 for a wad that should easily be a 4+.

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Guest

Unknown date

  
I'm in two minds about this. At points it is visually stunning - the opening sequence, and the illuminated cathedral thereafter. But then it turns into an undetailed 1994-style maze, with a clever but irritating twist. There are some moody bits after that (a wrecked corridor), and also some curiously blank and empty rooms that look like ass. The level is straight like the trans-europe express. It's fun, but a bit of a slog, because it's very predictable.

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Unknown date

  
Quite well worth the download. Fairly good and very challenging gameplay, plus also some neat details and architectural features. I reccomend that you go download this wad if you are looking for a fairly nice and long lasting level (this map is huge!). 4/5

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Unknown date

  
A fun 25 minutes or so. Texture-aligning is poor in most places, but you rarely have time to notice. A little linear perhaps and doesn't get going until the very end (the final battle is great!) but it works, dammit! ;-) --4/5

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Unknown date

  
Fun Fun Fun. Whos says linear maps are bad. This one may have been deliberately done so. You dont see the same thing over and over. Gameplay is well balanced and the atmosphere is good. Lots of neat little traps. 4/5

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Guest

Unknown date

  
its very nice looking but i dont recomend playing it unles you are very skilled becaus it is very hard 4/5

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Guest

Unknown date

  
For something as big and monster-filled its boring, and doesn't flow very well. More disjointed and cluster-fuck-y than smooth.

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Unknown date

  
I liked it

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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