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Doom Raider:Crypt of the Vile (lite version)

   (109 reviews)
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A single player level for ZDoom.


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Combinebobnt

  
good raider

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Guest

Unknown date

  
Quite a nice variation over the regular Doom mapping. Don´t even play this if you´re looking for more of the same, but try if you want a short map with challenging traps that will keep on killing you. 4 stars.

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Guest

Unknown date

  
¿¿¿¿ 4/5 ???? It's one of the most elaborate maps I've seen. The traps resemble Tomb Raider. The final stage and the final boss are incredible. Too bad that is a single map. 10 / 5

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Guest

Unknown date

  
Excellent! If you're looking for a good challenge in an atmospheric ambience or if you want to see, what is possible with ZDoom, you should definitely play this. 5/5 -Milian

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Guest

Unknown date

  
Great fun! Especially from a Tomb Raider fan. Loved the music too.

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Guest

Unknown date

  
nearly perfect 5/5

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Guest

Unknown date

  
Outstanding level. Amazing architexture and unique feel, with cool (and totally appropriate) traps. All the new weapons are excellent, and the new monsters, especially the archviles, are fantastic. 5/5

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Guest

Unknown date

  
It's cool, I loved it, but it's _A BIT_ scary. =P 4/5 -Moti

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Guest

Unknown date

  
Nice gimmick, but not really all that much more fun than regular Doom.

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Guest

Unknown date

  
Creative, fun, interesting... but not really doom. Still intensely enjoyable, however.

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Guest

Unknown date

  
very awesome, and quite a nice (and welcome) change from regular doom - Cyb

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Guest

Unknown date

  
This wad is absoultely superlative. Why it has any less than 5 stars is beyond me. 5/5 FP

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Guest

Unknown date

  
Holy crap! I didn't know you could do stuff like that with Doom!!

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Guest

Unknown date

  
Amazing! A definate must for any doom lover to try. Only downfall is the lack of coop support :( Great SP though.

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Guest

Unknown date

  
First map I played with ZDoom, it was neat to see slopes and scripts. It was pretty difficult, the main reason though was how scarce the health was, a bit more would make it more balanced, I found myself saving very often to get through sequences without losing a certain amount of health, the acid pool sucks too, with 26 health left, the boss was damn near impossible. Aside from the negative points, nice level design, fun while it lasted. 3/5 -Aldaraia

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Guest

Unknown date

  
100% greatness

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Guest

Unknown date

  
Best use of ZDoom features to date. Matched Only by License to Spell Doom. -Assmaster

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Guest

Unknown date

  
too tight on health, the acid pool sucks, and no coop mode (SUCKS BIG TIME). Besides these bad points, this wad rules 4.5/5 - PerOxyd

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Guest

Unknown date

  
My mother likes Tomb Raider! Interesting concept! -Nick4211

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Guest

Unknown date

  
Definitely a very different style here...done well overall.

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Guest

Unknown date

  
to get into the temple go round the back of the building. there's some bricks, partialy hidden by the green weed stuff, that stick out slightly and can be used as stairs for you to jump up onto the roof. once on the roof look for the block with the inscriptions on, 'use' this block (spacebar) to open it and gain access to the temple

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Guest

Unknown date

  
*Excellent* level, I especially liked the archvile variations. It was difficult, too, but not redundant. 5/5, no question.

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Katamori

Unknown date

  
There's nothing any bad that I can say about this stuff. Atmosperic, hard enough, fair enough, interesting, tricky and enjoyable! 5* - Katamori

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Guest

Unknown date

  
Holy crap! I like this! New weapons, too! Spike launcher is awesome! -Xaser

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Guest

Unknown date

  
Haha ! Nice wad. The only problem is that the wad is short and this is singleplayer only.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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