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Heroes 2

   (32 reviews)
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Catpho

  

Al really knows how to pick his maps. This megawad is highly recommended for anyone who loves classic style doom levels, cuz these maps are fun and are pretty good looking for the time they were made. I dunno, it might make you feel that 90s levels are the best :)

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Unknown date

  
I replayed this wad recently and i just said can this wad is nice. MAP11, MAP23, MAP24 and MAP31 are the best IMHO. 4 stars from Daimon.

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Unknown date

  
ok thair are a few maps that arnt so good but most of them are awsom! these ARE good qality maps with great musick iv ben playing this magawad for years infact i thank it was my first won this ranks top noch on my scale and i hope it will on yours to

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Unknown date

  
Another 'oldie collection' wad, this one is a bit better than some, like Doom 32. Still definitely very hit/miss though. Worth a quick look.

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Unknown date

  
Average, but worth playing wad, especially for notstaligia hunters. Not a bad journey into Hell. 3/5

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Unknown date

  
Unsolvable except in coop. Zero.

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Unknown date

  
best wad ever

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Unknown date

  
This is dated February 1996. It's problematic; a compilation of levels from 1994-96 that "AL" has edited, whether the original designers wanted it or not, and he's also added a cacophonous, irritating sound replacement. It has some textfiles, but it doesn't tell you which level is which. On the other hand the levels are often very good, although easier than they should be unless you pistol start. No structure though (e.g. Map30 is no harder than Map02).

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Unknown date

  
i discovered this wad on a pc gamer disk WAY back. And remember enjoyiong the extra-ordinary difficulty, and novelty of the levels. exelent work !

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Unknown date

  
This is a a very decent Megawad. I love it.

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Unknown date

  
If you would like to have a journey into the past, go for this one. If you want quality maps, look somewhere else. The best about this wad: There are worse.

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Unknown date

  
Good fun, classic experience. I enjoyed it. ~vf

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Unknown date

  
Still a classic decades later. Excellent music, excellent maps that are very original. STRONGLY recommended.

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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