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BIBLIO1.WAD (for Doom2)

   (4 reviews)
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You are the caretaker of a public library in a marginal suburb. An hour has passed since you closed the building for today, but you remember that you have left open the gas key of the toilet's water (!!). Praying for not having provoked a major fire, you run back to your jobplace and enter in time to close the gas key before any catastrophe could happen. You know you have done well because the electric installation is failing, but, why? You had turn off all the installation except for the alarm an hour ago. Who have turned on and broken it? You swallow saliva and walk to the iron gate hoping those rumors about "satanist skinheads" in this town were fake. Shit! In the hurry you have broken the key of the iron gate, and it's closed again by it's own weight. Your only way for getting out of here is to jump from the study room's window, broken recently by a hooligan, and fall safely (you hope) into the trash container below. You remember having hidden the blue keys of the study room in the electric installation room, but they aren't. "Satanic skinheads", you think, as you hear some steps in the distance. You take out your gun (it's a dangerous marginal suburb, after all), and you prepare yourself for wathever may come between you and the study room...

This single player one-level .WAD uses mainly wooden and brick/rock textures. There are few items but also few enemies (I think it's an easy map for the usual DooM player, except for the red key area :) ). I tried to make a "realist" level emphatising the library theme. I hope you like it.

The only "trick" used in this wad is the "sky window".

And sorry for any bad english. I'm not anglo-speaking :) .


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Zahid

  
nice storyline according to atmosphere..its A compact map with dull combats...only 41 plainly placed baddies on uv...yellow key is little tricky to get...

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Unknown date

  
The library looks convincing. Getting the yellow key is harder than should be, and equals to revealing a secret. --- 3/5

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Unknown date

  
A nice little nightmare. I wish *my* public library was equipped with firearms, body armor, and a chainsaw.

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Unknown date

  
This is a quite large library on several flats, but with very few monsters only. So there's more running around than fighting, which makes the whole map a bit boring. As it doesn't look very special neither, I suggest you download something different. 1.5/5 -Milian

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  • File Reviews

    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
    • By Summer Deep · Posted
      Played on UV, continuous, GLBoom+   This is a very absorbing and well put together Episode 2 replacement. The difficulty is cranked up incrementally throughout, and towards the end becomes seriously challenging, though always fair. Map 7 is particularly memorable, with its 500 monsters and a big surprise in the blue key room, as is the hellish descending escalator in Map 9. The final level is absolute mayhem, with 9 Cyberdemons and a supporting cast of 300+ sidekicks, but with a properly worked out strategy it's beatable: you need to make good use of infighting, plus it helps to be on the lookout for a secret area that isn't all that secret....   Not sure that any game ever merits an absolute 5 star rating, which implies that no improvement is possible, but this is certainly approaching 95/100 territory.   Definitely looking forward to checking out ConC.E.R.Ned by the same author.
    • By tempdecal.wad · Posted
      Um lol the TITLEPIC, also this wad lets you shoot crates to lower them and get ammo, and I like how the Minecarts puzzle was recreated using only Pain Elementals, however I have to say this isn't really well done, the puzzles are weird and you're expected to hug, shoot and press walls and some weird "Dormant" monsters, I applaud the effort that went into recreating the layout of the level, could use some 3D Floors and some Slopes though, but the visuals aren't all that great and the puzzles are somewhat different so if you haven't played the original level this will confuse you even more than their Decay counterparts, partly due to lack of hints and the weird and confusing visuals (I keep using the word confusing but there's really no better way to describe it).   1 star for the layout Faithfulness (barely), 1 star for naked Rosenberg.
    • By BaraKornel · Posted
      Fun map, with some decent design. I don't get the last teleport though, where the player can use the teleport to teleport to exactly the same place.
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