Title : BIBLIO1.WAD (for Doom2)
Date Finished : 30-4-2003
Author : Rubén Alonso (http://www.iespana.es/loquehaceelaburrimiento/)
Email Address : email@example.com
Other Files By Author : First complete playable level at the time of this writing.
Misc. Author Info : Usually nicknamed Rick_Taylor in messageboards & forums.
Description : You are the caretaker of a public library in a marginal suburb. An hour has passed since you closed the building for today, but you remember that you have left open the gas key of the toilet's water (!!). Praying for not having provoked a major fire, you run back to your jobplace and enter in time to close the gas key before any catastrophe could happen. You know you have done well because the electric installation is failing, but, why? You had turn off all the installation except for the alarm an hour ago. Who have turned on and broken it? You swallow saliva and walk to the iron gate hoping those rumors about "satanist skinheads" in this town were fake. Shit! In the hurry you have broken the key of the iron gate, and it's closed again by it's own weight. Your only way for getting out of here is to jump from the study room's window, broken recently by a hooligan, and fall safely (you hope) into the trash container below. You remember having hidden the blue keys of the study room in the electric installation room, but they aren't. "Satanic skinheads", you think, as you hear some steps in the distance. You take out your gun (it's a dangerous marginal suburb, after all), and you prepare yourself for wathever may come between you and the study room...
This single player one-level .WAD uses mainly wooden and brick/rock textures. There are few items but also few enemies (I think it's an easy map for the usual DooM player, except for the red key area :) ). I tried to make a "realist" level emphatising the library theme. I hope you like it.
The only "trick" used in this wad is the "sky window".
And sorry for any bad english. I'm not anglo-speaking :) .
Additional Credits to : Taxman and Lobo from DooMZONE (www.doomzone.com). They did't take part in the making of this .WAD but they offered help with a problem appeared at the end of its making. Thank you both.
* Type of DOOM or DOOM II file*
New level WAD : Yes
Sound PWAD Only : No
Music PWAD Only : No
Graphic Addon Only : No
Dehack Patch Only : No
.LMP Only : No
Other : No
Required To Have In Dir : Nothing
* Play Information *
Map # : Map01
Episode and Level # : -
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No (Not yet, at least)
Difficulty Settings : Yes
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Some weeks (even months, maybe) of trial and error (It's my first "decent" level so don't be cruel :) ).
Editor(s) used : WadAuthor 1.30
Known Bugs : As long as you play vanilla DooM or ZDooM, none that I noticed. In JDooM the sky doesn't tile vertically and an area at the beginning does a strange impassable HOM effect. In EDGE the light flickering doesn't work. In both cases, the level is still fully playable. (5-1-2003: the impassable HOM repaired; it was only a couple of unjoined lines) (6-25-2003: the new Doomsday/JDooM can easily be configured to render both sky hemispheres - upper and lower -, so there aren't any problems in JDooM now).
May Not Run With... : At 5-1-2003, there are no apparent problems.
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *