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NUTS3.WAD - Triple the Nut, Double the Mongoose.

   (90 reviews)
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3 Screenshots

About This File

NUTS3.WAD, The story continues... You buy a single black balloon with white stars on it for your grandmother's birthday. As you walk out of the balloon store, something happens. The balloon starts to grow in size. Bigger and bigger. Until it's so big that it pops, and from within it, an ancient world spills out over your reality and all your consiousness slips into it's dark shoes.

You're in the middle of a bloody huge sea of demons, on an ancient meteorite. There is a weird tower to the west, also ancient it seems, which may be your ticket out of this fested, putrid vertex riddled world. All the other directions are blocked.

There is a gun and a backpack near you.

(score: 0 of a possible 1) (moves:0)

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Guest

Unknown date

  
HAHAHAHAHA FUCKIN HILARIOUS

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Guest

Unknown date

  
Completely unplayable 'hé look, more than 12000 monsters in an open area and no place to hide' map. 1* for the visuals.

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Guest

Unknown date

  
first 2 are better.

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Guest

Unknown date

  
Hey BRPD made an awsome mod (not a nuts title). The Nuts are so funny. But BRPD 2007 computer can run over 3-5 frames now. Make a map with 50k or 100k monsters and it will rock. Nuts 3 itself is a bit crappier than nuts. still 5/5

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Guest

Unknown date

  
This wad is really quite crappy. I'm no fan of joke wads , and I didn't notice any of this so called atmosphear. It had some intresting fetaures but nothing that makes it worth downloading.

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Guest

Unknown date

  
run with notarget, runs like a dream then

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Guest

Unknown date

  
4.5/5.0 Not enough lag.

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Guest

Unknown date

  
Under 1 FPS on my PC (Athlon 64 3800+, 2GB RAM, RADEON 4670). Maybe it become playable if major ports like ZDoom or Doomsday would be modified to fully exploit double/quad/multi core, but I don't think the developers of the ports would do that just to make this (and very few similar WADS) playable. Dah...

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Guest

Unknown date

  
thats a really joke wad. -riderr3

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Guest

Unknown date

  
Are you serious?! That lags worse than the first one!! -0/5

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Guest

Unknown date

  
The map looks like exited from a dream, but all those monsters made me play in 1FPS. O_O But it owns. 5/5

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Guest

Unknown date

  
I hate how those stuck up brazilian assholes say they are so leet at doom, they say they can beat any level 100% everything Tyson without any cheats. LET'S SEE JUST HOW FUCKING 1337 THEY ARE PLAYING NUTS III!

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Unknown date

  
Okay, I'm writing this on 6/29/11 .. My system is a Quadcore with 8 gigs of RAM. This still runs like ass in zdoom. The concept is amusing, nonetheless.

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Unknown date

  
Honestly, I don't think the WAD deserves a low rating, per se. I think the narrow accesability of VERY fast computers is to blame. I can imagine having so much fun playing this if I had a better computer...

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Guest

Unknown date

  
More of the same stuff as in Nuts and Nuts2, with a new twist. What can I say? If you liked the first two... --1/5

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Guest

Unknown date

  
PRBoom runs this like a charm in 2013. GREAT map. I think it is impossible without cheats and without crowdsurfing. Let me know if anyone can beat it.

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Unknown date

  
Quad core processor... 4 GB RAM Dual 8800 GTX video cards. ... still not playable.

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Unknown date

  
BPRD is trolling my computer again...

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Unknown date

  
Many of these reviews are years old, sure, but I think it's worth noting that ZDoom isn't the fastest source port on the block. On my system, ZDoom will play this map at approx. 1 fps, but load it in PrBoom+/GLBoom+, and it's beautiful.

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Unknown date

  
Even after I spent 15 min killing all the monsters at 1 frame per second, a pack of archviles was released and pinned me up against the ceiling of the level! Damn! 1/5 -r_rr

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Unknown date

  
this is the kind of level that everyone should see at least once if not to marvel at the immense amount of monsters standing before a starry shrine

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Unknown date

  
This is just fantastic. Even surrounded by monsters, I felt like in a dream. I just wonder what music is it. 5/5

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Unknown date

  
I think this is the future of Doom maps. It all started with Plutonia MAP32. http://bejiitas_wrath.tripod.com/index.htm

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Unknown date

  
Once I alert all the monsters to my presence, the frame rate immediately drops down to about (guessing) 10 fps...and I have an i5 core. I know it's obviously not the best processor we have nowadays, but hot damn. This wad does a number, literally. Great looking mod, though! I can beat the first and second ones, but I can't do this one for very long at all.

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Unknown date

  
12,000+ monsters in one room and the most beautiful, otherworldly environments in any Doom map ever? This is definitely legendary. 5/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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