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NUTS3.WAD - Triple the Nut, Double the Mongoose.

   (90 reviews)
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About This File

NUTS3.WAD, The story continues... You buy a single black balloon with white stars on it for your grandmother's birthday. As you walk out of the balloon store, something happens. The balloon starts to grow in size. Bigger and bigger. Until it's so big that it pops, and from within it, an ancient world spills out over your reality and all your consiousness slips into it's dark shoes.

You're in the middle of a bloody huge sea of demons, on an ancient meteorite. There is a weird tower to the west, also ancient it seems, which may be your ticket out of this fested, putrid vertex riddled world. All the other directions are blocked.

There is a gun and a backpack near you.

(score: 0 of a possible 1) (moves:0)

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Guest

Unknown date

  
HAHAHAHAHA FUCKIN HILARIOUS

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Guest

Unknown date

  
Completely unplayable 'hé look, more than 12000 monsters in an open area and no place to hide' map. 1* for the visuals.

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Guest

Unknown date

  
first 2 are better.

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Guest

Unknown date

  
Hey BRPD made an awsome mod (not a nuts title). The Nuts are so funny. But BRPD 2007 computer can run over 3-5 frames now. Make a map with 50k or 100k monsters and it will rock. Nuts 3 itself is a bit crappier than nuts. still 5/5

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Guest

Unknown date

  
This wad is really quite crappy. I'm no fan of joke wads , and I didn't notice any of this so called atmosphear. It had some intresting fetaures but nothing that makes it worth downloading.

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Guest

Unknown date

  
run with notarget, runs like a dream then

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Guest

Unknown date

  
4.5/5.0 Not enough lag.

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Guest

Unknown date

  
Under 1 FPS on my PC (Athlon 64 3800+, 2GB RAM, RADEON 4670). Maybe it become playable if major ports like ZDoom or Doomsday would be modified to fully exploit double/quad/multi core, but I don't think the developers of the ports would do that just to make this (and very few similar WADS) playable. Dah...

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Guest

Unknown date

  
thats a really joke wad. -riderr3

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Guest

Unknown date

  
Are you serious?! That lags worse than the first one!! -0/5

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Guest

Unknown date

  
The map looks like exited from a dream, but all those monsters made me play in 1FPS. O_O But it owns. 5/5

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Guest

Unknown date

  
I hate how those stuck up brazilian assholes say they are so leet at doom, they say they can beat any level 100% everything Tyson without any cheats. LET'S SEE JUST HOW FUCKING 1337 THEY ARE PLAYING NUTS III!

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Unknown date

  
Okay, I'm writing this on 6/29/11 .. My system is a Quadcore with 8 gigs of RAM. This still runs like ass in zdoom. The concept is amusing, nonetheless.

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Unknown date

  
Honestly, I don't think the WAD deserves a low rating, per se. I think the narrow accesability of VERY fast computers is to blame. I can imagine having so much fun playing this if I had a better computer...

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Unknown date

  
More of the same stuff as in Nuts and Nuts2, with a new twist. What can I say? If you liked the first two... --1/5

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Guest

Unknown date

  
PRBoom runs this like a charm in 2013. GREAT map. I think it is impossible without cheats and without crowdsurfing. Let me know if anyone can beat it.

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Unknown date

  
Quad core processor... 4 GB RAM Dual 8800 GTX video cards. ... still not playable.

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Unknown date

  
BPRD is trolling my computer again...

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Unknown date

  
Many of these reviews are years old, sure, but I think it's worth noting that ZDoom isn't the fastest source port on the block. On my system, ZDoom will play this map at approx. 1 fps, but load it in PrBoom+/GLBoom+, and it's beautiful.

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Unknown date

  
Even after I spent 15 min killing all the monsters at 1 frame per second, a pack of archviles was released and pinned me up against the ceiling of the level! Damn! 1/5 -r_rr

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Unknown date

  
this is the kind of level that everyone should see at least once if not to marvel at the immense amount of monsters standing before a starry shrine

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Unknown date

  
This is just fantastic. Even surrounded by monsters, I felt like in a dream. I just wonder what music is it. 5/5

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Unknown date

  
I think this is the future of Doom maps. It all started with Plutonia MAP32. http://bejiitas_wrath.tripod.com/index.htm

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Unknown date

  
Once I alert all the monsters to my presence, the frame rate immediately drops down to about (guessing) 10 fps...and I have an i5 core. I know it's obviously not the best processor we have nowadays, but hot damn. This wad does a number, literally. Great looking mod, though! I can beat the first and second ones, but I can't do this one for very long at all.

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Unknown date

  
12,000+ monsters in one room and the most beautiful, otherworldly environments in any Doom map ever? This is definitely legendary. 5/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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