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PiAZZA DEi MiRACOLi

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Livello per DOOM ][ ambientato in Piazza dei Miracoli a Pisa


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cs99cjb

  
"You know, if this is Piazza dei Miracoli, there's something very odd about it." "What? You mean the way the sea stays steady as a rock and the buildings keep washing up and down?" The 2nd (house) map occupied me for about 8 minutes. Teleportation is used to fake 3 storeys. Gameplay is mainly switch and key hunting. Nice to see a designer with an appreciation of scale and shadows, although texturing is sloppy in many places.

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Guest

Unknown date

  
best ever, *****

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Guest

Unknown date

  
No monsters???? What is it? A cad-program for Doom????? Besides, please speak english... --xAn--

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Guest

Unknown date

  
Considering its age, it's a great creation. One of the first -and succesful, in my opinion- attempts to recreate realist settings in Doom. The gameplay isn't great, but that was not the point.

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lupinx-Kassman

Unknown date

  
Though not obvious by the textfile, this is actually two maps. The first is a neat vanilla recreation of the leaning tower of pisa and surrounding buildings using new textures. It has a secret exit in an unmarked wall. The second level is a recreation of the author's house (who must have some cash), and contains actual gameplay with monsters and 3 keys etc. Pretty neat.

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Guest

Unknown date

  
A faithful recreation of the famous square in Pisa with the "leaning" tower as the main attraction. Exquisite texturing and design makes this worthwhile... it almost isn't Doom! A few monsters are thrown in for good measure, but they're only a nuisance. Stroll around for as long as you like, enjoy the scenery, and then try to find the hidden exit. --3/5

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Guest

Unknown date

  
It's quite beautiful, those damn beautiful buildings. As a museum goer, yes, it's good. I'll give it a 4/5 for mapping merits. Textures are good. Even shading is in, but I care not for the shading b/c it's like a extra stroke of paint. ~4/5

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Guest

Unknown date

  
Mi piace il pensiero delle queste mappe. L'attenzione a dettaglio e' enorme. Ma non sembra che la torre sta appoggiando! E' eccezionale che ci sono italiani giocando e creando proprio loro DOOM livelli!! 4/5!! ~~ Cam the Cat - 4/17/11

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Guest

Unknown date

  
I liked it - COOL - one unkillable monster in map02

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Guest

Unknown date

  
I love Pisa.

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Guest

Unknown date

  
Pretty creative. 5/5 -Tomiklesz

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Guest

Unknown date

  
Sorry if I didn't translate it in English before. At that time I was not able to speak English. I fallen in love with doom 3d engine and I built this level to test how the engine could be used to render real environment. Firs three level are without monsters, the others with monsters. To jump from the leaning tower of Pisa to the Dome execute this command: DOOM2 -FILE PISA.WAD -TURBO 250 Enjoy!

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  • File Reviews

    • By Copenhagen Bram · Posted
      This is the first non-Euclidean doom wad I've ever seen! And it's done right! That must've been some project. Well done.
    • By dylux · Posted
      *** PLUTONIA 3 - GOING TO THE SURFACE Review ***   I usually start off my reviews with "The Bad," followed by "The Good." This one is going to have "The Ugly." Ready?   The Good:   - Not a thing.   The Bad:   - Everything. For a more detailed reason, see TurrboAnklet's and/or GuyNamedErick's review (both below). I agree with 110% of every word written in both.   The Ugly:   - Duke Nukem music? Really?!?!?! - BFG9000 in second level. And enough plasma cells to virtually destroy the universe including any parallel ones.   **************************************************************************   In Short: I saw the PLUTONIA name, and I got fairly excited to play it. But, that's the gimmick here, isn't it? Reel you in with the name and then you open Pandora's Box. Freeware or not.   I played a few levels from start, then I IDCLEV'ed to a couple teen-numbered levels, then to mid- to later-twenty numbered levels to see if there was hope in the future for any chance of fun. Nope. It's as much fun as eating a generic-branded box of Mac & Cheese - with the box missing the cheese.   I am required to give this WAD at least 1 star else I can't post a review. So, for that reason ONLY, this "WAD" gets a star. There is no freaking way this took 3 years to build. I would believe it more, if it were 3 minutes. This clusterf*ck not only tarnishes the great PLUTONIA name, it insults the entire DooM universe.   Soooo not recommended. 0 out 5 stars.
    • By whirledtsar · Posted
      Gameplay is just okay, nothing especially interesting. But the level's theme and textures are pretty damn funny. Everywhere you look there's another little joke. It's worth playing just for amusement. I don't know what the hell these commenters are talking about regarding a "creepy atmosphere", IMO you'd have to be a pretty big weenie to get scared by a Doom level full of joke textures just because its a little dark...
    • By whirledtsar · Posted
      Very cool level. The way you have to use your fist & pistol in the beginning enhances the feeling of being trapped & powerless and having to escape. The visuals are very nicely-done, with lots of little details & cool ideas. The atmosphere is quite spooky, reminding me of the dungeon segments of the later Unloved. It is indeed linear, but it's still an interesting journey and the gameplay is fair & fun.
    • By Memfis · Posted
      Nice layout. There are actually some challenging moments with monsters attacking from every direction, especially if you try to rush it. The visuals are basic but stylish and might remind you of early Grain of Salt levels (see Green Goddess).
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