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Fire Storm

   (5 reviews)
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About This File

Prepare to enter the Firestorm. Select your weapons combination and enter the grim deathmatch arena. Slug it out with your competitors and a furious horde of enemies while trying to gain access to hidden caches of weapons and power ups.

Network play requires cooperation between two players to end level. Level was designed to be played as a deathmatch with respawing on, providing maximum level playability and carnage :) If you play solo, do it in nightmare mode.


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Memfis

Unknown date

  
This is one of these maps where you can select different weapon combinations at the start. There are some cool areas but unfortunately a big part of the action takes place in boring 64-wide tunnels. The map is overstuffed with ammo and powerups so the challenge is pretty much non-existent (you might die if you fall into the river of blood though). Probably more fun for deathmatch.

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Guest

Unknown date

  
I liked it - cool for exploring - I think all secrets can be triggered except one where you have to skip a teleport linedef

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Guest

Unknown date

  
boring

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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