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DESERT BASE

   (30 reviews)
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2 Screenshots

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Large complex building occupied by unfriendly monsters...


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leeor_net

  
_REALLY_ great gameplay! A few minor issues here and there with texturing but generally well constructed. Item placement is a bit excessive but works well if you're using it with mods like Trailblazer and Colorful Hell. Definitely a great play!

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doomedwarrior1981

  
huge level really good gameplay much better than 2complex imo cause I didn't get lost

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Guest

  
For 2003 this was F*cking amazing, I don't often get this excited when I play maps, it was executed perfectly in my opinion, it's well balanced, the way it loops back around to areas you were was done really nicely, action was great. it even works great with the Brutal doom mod. this was absolutely brilliant for me. 5/5

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Guest

  
It's okay, it's an inside kind of fight, usually linear path so you shouldn't get lost too often. Some of the map textures clashes.

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Guest

  
Interesting large adventure-type map. Layout and texture use are basically simple, but somehow work quite well. Has a lot of original and interesting scenes. Gameplay @ UV is not too difficult and a bit repetitive. There is way too much ammo, and the SSG & machine gun are given too early. But overall: 4* for a nice adventure which gave about 45 minutes of fun.

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Guest

  
Bravo sir. Such a large and varied level. Brilliant.

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TimeOfDeath

  
cool map

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Guest

Unknown date

  
Big level with lottsa fights, including some very nice looking areas. -- 5/5

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Guest

Unknown date

  
Play this on UV, and maybe use -fast if you're a badass. It's easier than most maps. Fun, but linear. There is a ton of great architecture throughout.

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Guest

Unknown date

  
very nice

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Guest

Unknown date

  
I played with difficulty skill 2 (avoid this) and it was too easy with too much ammo and health. The map is rather linear with alot of switch hunting. Sometimes very nice architecture, good layout but the scaling sometimes feels too big. Overall good.

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Guest

Unknown date

  
Bit easy, but very fast and balanced. The ending is pure popcorn, loved it!

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Guest

Unknown date

  
very good I like how you put the monsters in good places and one thing else can you make more levels and add a bfg 9000 on there pleaz #################### ###################D OOM

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Guest

Unknown date

  
Not bad but kinda boring.

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Guest

Unknown date

  
By far the best of his d2 maps.

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Guest

Unknown date

  
Good map. Ambush @ hallway good. Teleport traps I dunno. There are other stuff, but I forgot. 2 bad it's only 1 map. ~4/5

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Guest

Unknown date

  
ONE OF THE BEST EVER

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Guest

Unknown date

  
Amazing 5/5 dwrTag

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Guest

Unknown date

  
Another excellent level.

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Guest

Unknown date

  
Cool map, some texture misalignments but 4/5

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Guest

Unknown date

  
I must say i did like this level,altough it lacks detail,but makes up for in good gameplay. This level has given me some inspiration for my next level....good work 4/5 Dutch devill :)

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Unknown date

  
I like this level, fast action, nice areas, ammo and health well balanced. Excelent work! 5/5

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  • File Reviews

    • By Devalaous · Posted
      One of the classic megawads, and the successor to TNT Evilution. I've played this several times over the years, and its grown on me more with each play as my tastes mature.   Still has a bunch of maps that got me killed in 2024, after ive finished stuff like HR and AV, and plenty of maps are memorable. Only real downsides is some of the levels have little content, showing its age.
    • By Walter confetti · Posted
      One of the earliest Doom user maps and It shows. Despite the raw and empty design, the author take a good use of 3D space creating a small fortress surrounded by mountains, the level Is fun to play and not hard. A fancy escapade and a piece of modding history.
    • By Walter confetti · Posted
      Third and final released map of a WIP episode by David Rager, it's more long, complex and hard than the previous entries in the series. A well made map with pretty challenging parts with a mix of monster usage, envoirnmental hazards and some puzzle gameplay. Fun but pretty harsh.
    • By Walter confetti · Posted
      Two more misplaced DM maps without a exit like QUDOOM (that at least had a exit room, while not functional) that caught me by their file name and leave me for the bad experience in SP. Chicken is just a long bridge between a thundering abyss where cyberdemons wants to destroy you, meh. Gangstar is a more fun map sets in a big, abstract warehouse where a cyberdemon roam free trying to kill you, shotgunners and lost souls are here in this Hell corner adding more pain to the thing, enforced by semi-hidden mazes, my favorite.
    • By Walter confetti · Posted
      This is like the physical version of the "we have X at home" meme in DM map format for Quake E1M1. Very poorly made, broken exit and missing textures here and there but at least the level KINDA resembles the original source somehow.
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