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Desert Horror

   (16 reviews)
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About This File

My biggest level at this moment, near 500k of blood and pain... And designed for the Doom2.exe, so isn't necessary the use of Source-Ports; hmm, well, at any rate, better if you do it. There's a lot of cannon fodder (imps, zombiemans); this means funny action with the chaingun.


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Guest

Unknown date

  
Big level with lottsa fights, including some very nice looking areas. -- 5/5

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Unknown date

  
superb map

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Unknown date

  
Pretty and long map. But I dont like use of wolfenstein guys in these maps. It's a bit easy too. But a decent 3.5/5

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Unknown date

  
A realy great map. 5/5

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Unknown date

  
I reall enjoyed this map!

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Unknown date

  
'Map has 2 unused sidedefs' and 'Sector 642 (tag 0) has no lines' Otherwise, feels a bit slow.

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Unknown date

  
The lighting on the outside area was horrible. And if its supposed to be a desert, then no buildings should be nearby and the sand should be TAN, not brown. 3/5 for effort though and good use of textures.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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