Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Desert Horror

   (16 reviews)
Sign in to follow this  

Guest

2 Screenshots

About This File

My biggest level at this moment, near 500k of blood and pain... And designed for the Doom2.exe, so isn't necessary the use of Source-Ports; hmm, well, at any rate, better if you do it. There's a lot of cannon fodder (imps, zombiemans); this means funny action with the chaingun.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
Big level with lottsa fights, including some very nice looking areas. -- 5/5

Share this review


Link to review
Guest

Unknown date

  
superb map

Share this review


Link to review
Guest

Unknown date

  
Pretty and long map. But I dont like use of wolfenstein guys in these maps. It's a bit easy too. But a decent 3.5/5

Share this review


Link to review
Guest

Unknown date

  
A realy great map. 5/5

Share this review


Link to review
Guest

Unknown date

  
I reall enjoyed this map!

Share this review


Link to review
Guest

Unknown date

  
'Map has 2 unused sidedefs' and 'Sector 642 (tag 0) has no lines' Otherwise, feels a bit slow.

Share this review


Link to review
Guest

Unknown date

  
The lighting on the outside area was horrible. And if its supposed to be a desert, then no buildings should be nearby and the sand should be TAN, not brown. 3/5 for effort though and good use of textures.

Share this review


Link to review
  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
×