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MassMouth 2

   (174 reviews)
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5 Screenshots

About This File

The adventure continues, and stuff. There isn't any backstory you need to know, thanks to cutscenes, but I suppose having played the first one may help out a bit.


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Shitty WAD

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Guest

Unknown date

  
On newest Skulltag (which is actually pretty old) the tongue thingie in 10th level doesn't go down, allowing to pass. In newest Zdoom, I can't click and trigger the throne thing. Yes, fixing scripts for modern ports would be awesome...

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Unknown date

  
Great wad, but part of map 12 doesn't work. 5/5

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(1 comment above) He isn't supposed to pass the bridge, but yeah, this part is glitched. Still, this wad rocks, and a sequel to this wad (not counting Massmouthmas) would be great.

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I'm anxiously awaiting MassMouth 3: When Worms Go Bad. I have an interesting plot line that connects both the first and second game with the linerarity of the first but the the story-ness and "depth" of this one...yet it involves a tragic ending. -TL

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Guest

Unknown date

  
THis is the best zdoom wad I've ever seen!

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Better than the first! No shitty bats! Cool multiple endings! A super weapon! Hirez sprites! Kind of funny sometimes! Gratuitous ZDoom features! Special guest appearances! UAC_DEAD! Only a little bit of imp sex!

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Unknown date

  
Needs better voice acting.

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Any wad where you kill Linguica is a good wad.

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Crazy, but good. Is massmouth mased off of that monster from commander keen? :P 5/5 - Kirby

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Love it! Keep it up Cyb! 5 stars for me!

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Unknown date

  
What the fuck? 0/5.

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It should be brilliant, but half of the maps had broken nodes built for them and quite a few of slopes seem to be done backwards, blocking off important paths in several maps. I also found my player speed was randomly lowered from time-to-time, making combat very difficult. I persevered, cheated, fixed and hacked my way through for the story and all endings though. If it worked, I'd 5* it for sure... but it doesn't. A fixed version for modern ZDoom would be awesome. 3* -Phobus

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Unknown date

  
Woot! *****... 500/5

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it was cool, but the voices are kinda hard to hear. THANK GOD FOR THE SUBTITLES! 6\5 though, -Commander keen (im on idese! look 4 me!)

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This IS one of the best wads ever created! Download it now! You will regret it if you don't. 1000000/5 :p

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i allready know its going to be good :) void was good, hard, but good so this will be too.... 10/06

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IMO, it really takes a lot of effort and sure enough, an insane amount of time to make which is the only reason I give it a 4/5 but I find utterly unentertaining and barely across the border to being funny. But thats just my opinion. Doesnt mean its bad, I just HATE T.C.s like this shit but that just the opinion of one unimportant person in this overpopulated world.

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Would give it 5 stars if only it wasn't for the ripped sprites.. 4 stars -N

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This really is a must-play. Everything the first MM was and then some.

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All your base are belong to us. *****

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Unknown date

  
2/5 - not great. Average. I mean i've seen better.

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Wow ... 7 years already since this came out. Quite frankly, my favorite zdoom mod ever. Story, gameplay and scripting are amazing ... not to forget the awesome soundtrack which has become an all time classic for me. Sure, the voice-acting isn't the best ... but who cares :) Was amazing for it's time and still is amazing now. Gotta have to replay this soon.

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Unknown date

  
2/5 -negatives -The voice acting was pretty bad in my opinion. Half the time I couldn't understand what they were saying. -Another thing I disliked was that you ripped a bunch of sprites straight out of Half life. If you're going to use 3d character sprites, give them a decent fame rate. -Rail gun. I'm sick of people ripping off the railgun from quake. +positives +Killing that damn Linguica was a shit load of fun. +Most of the enviroments were gorgeous. +a few creative weapons

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ZOMG! What a cool wad! Good job! Gave it 5 stars *****. -Torp

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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