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MassMouth 2

   (174 reviews)
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5 Screenshots

About This File

The adventure continues, and stuff. There isn't any backstory you need to know, thanks to cutscenes, but I suppose having played the first one may help out a bit.


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Shitty WAD

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Guest

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On newest Skulltag (which is actually pretty old) the tongue thingie in 10th level doesn't go down, allowing to pass. In newest Zdoom, I can't click and trigger the throne thing. Yes, fixing scripts for modern ports would be awesome...

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Great wad, but part of map 12 doesn't work. 5/5

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(1 comment above) He isn't supposed to pass the bridge, but yeah, this part is glitched. Still, this wad rocks, and a sequel to this wad (not counting Massmouthmas) would be great.

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I'm anxiously awaiting MassMouth 3: When Worms Go Bad. I have an interesting plot line that connects both the first and second game with the linerarity of the first but the the story-ness and "depth" of this one...yet it involves a tragic ending. -TL

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THis is the best zdoom wad I've ever seen!

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Better than the first! No shitty bats! Cool multiple endings! A super weapon! Hirez sprites! Kind of funny sometimes! Gratuitous ZDoom features! Special guest appearances! UAC_DEAD! Only a little bit of imp sex!

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Needs better voice acting.

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Any wad where you kill Linguica is a good wad.

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Crazy, but good. Is massmouth mased off of that monster from commander keen? :P 5/5 - Kirby

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Love it! Keep it up Cyb! 5 stars for me!

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What the fuck? 0/5.

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It should be brilliant, but half of the maps had broken nodes built for them and quite a few of slopes seem to be done backwards, blocking off important paths in several maps. I also found my player speed was randomly lowered from time-to-time, making combat very difficult. I persevered, cheated, fixed and hacked my way through for the story and all endings though. If it worked, I'd 5* it for sure... but it doesn't. A fixed version for modern ZDoom would be awesome. 3* -Phobus

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Woot! *****... 500/5

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it was cool, but the voices are kinda hard to hear. THANK GOD FOR THE SUBTITLES! 6\5 though, -Commander keen (im on idese! look 4 me!)

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This IS one of the best wads ever created! Download it now! You will regret it if you don't. 1000000/5 :p

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i allready know its going to be good :) void was good, hard, but good so this will be too.... 10/06

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IMO, it really takes a lot of effort and sure enough, an insane amount of time to make which is the only reason I give it a 4/5 but I find utterly unentertaining and barely across the border to being funny. But thats just my opinion. Doesnt mean its bad, I just HATE T.C.s like this shit but that just the opinion of one unimportant person in this overpopulated world.

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Would give it 5 stars if only it wasn't for the ripped sprites.. 4 stars -N

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This really is a must-play. Everything the first MM was and then some.

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All your base are belong to us. *****

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2/5 - not great. Average. I mean i've seen better.

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Wow ... 7 years already since this came out. Quite frankly, my favorite zdoom mod ever. Story, gameplay and scripting are amazing ... not to forget the awesome soundtrack which has become an all time classic for me. Sure, the voice-acting isn't the best ... but who cares :) Was amazing for it's time and still is amazing now. Gotta have to replay this soon.

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2/5 -negatives -The voice acting was pretty bad in my opinion. Half the time I couldn't understand what they were saying. -Another thing I disliked was that you ripped a bunch of sprites straight out of Half life. If you're going to use 3d character sprites, give them a decent fame rate. -Rail gun. I'm sick of people ripping off the railgun from quake. +positives +Killing that damn Linguica was a shit load of fun. +Most of the enviroments were gorgeous. +a few creative weapons

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ZOMG! What a cool wad! Good job! Gave it 5 stars *****. -Torp

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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