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Welcome to Paradise

   (12 reviews)
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About This File

Watching the T.V. in the comfort of your cell, a news flash breaks. A marriage made in hell, today the wedding of all weddings will take place. The newly engaged Baron couple will tie the knot this afternoon.

You can't believe what you've just heard! You know that if these two Barons get married it will be the end of life as you know it.

You must break away from the prison guards and put a stop to this wedding. This is the excuse you have been waiting for.


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Guest

Unknown date

  
Awesome level. For me it created the illusion that i'm actually in a real world, reinforced by the storyline. I praise the author for achieving this. Gameplay is solid - though I don't know what to say about the CyberDemon. I opened that door, went WTF, I couldnt move back coz the lift had gone up, had no room to dodge the rockets.... then i went splat! As brilliant as the atmosphere is, the architecture and gameplay could have been better, especially considering this is one level only. -- 4 Stars.

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Unknown date

  
Pretty good, although I did find one place where you could get trapped. I agree the cyber is a bit much - I imagine it will just be instant death first time around for all but the luckiest or most talented players.

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Unknown date

  
Cyber trap is okay. I don't know about the story though. However, this is quite good. INTENSE ACTION ALL AROUND! ~4/5

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Unknown date

  
Almost perfect. Except for that Cyberdemon. 5/5

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Unknown date

  
"For me it created the illusion that i'm actually in a real world, reinforced by" hard drugs; it's not all that. It's a decent level but it irritated me. You often have to hit doors that are marked on the automap but not in the game (they aren't secret, either, so what's the point?). There were slightly too many "lots of imps in a high alcove" moments for my taste. Cyberdemon surprise not bad, but needed longer sound travel warning.

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Unknown date

  
i didnt like it.... =(

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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