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The Rebirth

   (138 reviews)
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4 Screenshots

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Total Conversation for Doom2, replaces all of the 32 Maps


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Guest

Unknown date

  
Basically nice set of levels with one big problem: there are only two themes, and all maps except 31 & 32 are small variations of those. Therefore overall gameplay feels like playing two very large levels, after some maps there aren't any surprises anymore, so while playing it out I had to fight against boredom. Also monster placement @ UV tends to feel more and more uninspired. As-is: solid 4/5, but no way legendary, as I won't play it again.

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Guest

Unknown date

  
This is so much better than the Zdoom stuff Vader eventually went on to make. 5/5

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Guest

Unknown date

  
Awesome for chocolate doom coop

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Guest

Unknown date

  
THAT'S how you implement difficulty levels without placing hordes of enemies! Here, they are strategially placed throughout the usually small to medium-sized maps. Gameplay is great and the new monsters fit in nicely - wouldn't have needed the new weapon sounds, though. Secret levels are also rewarding since they offer unique design, something often forgotten in megawads. Still great nine years after its release. Recommended! 5/5 - NightFright

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Guest

Unknown date

  
This rocks!

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Guest

Unknown date

  
this is a true classic. -denizen

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jdude104

Unknown date

  
Very well done

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Guest

Unknown date

  
great great WAD, very impressive for a one-man WAD. I'd put this one in the best 2003 wads and even as an all time classic. Great gameplay, nice looking maps, and coop is just pure fun ! - PerOxyd 5/5

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Guest

Unknown date

  
Whoah, simply amazing. Not the best, but it's definitely worth playing, you gets teh *****!

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Guest

Unknown date

  
100% perfection. Kinda sucks that some maps will make the game crash out, but I suspect those are VPOs and nothing can be done about them. *****! ~Cson

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Guest

Unknown date

  
No. Boring, cramped and sometimes even ugly. Though this author had vastly improved his skills after a while and brought to us mortals some really impressive works, this wad is below average and feels like it was crafted by different man, not that Vader we all know (different nickname is an omen, haha!) 2/5 - Demonologist

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Guest

Unknown date

  
one of the best megawads

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Guest

Unknown date

  
very good wad, most maps are really good. Only weak point : coop support (not enough ammo and health and map18 is lacking player 2 start)

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Guest

Unknown date

  
This is a cracking back-to-basics wad. Love it!

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Guest

Unknown date

  
Simple yet beautiful, it's the way Doom should go on. There's some problems with ammunition if you play the maps from pistol start, so I guess author didn't tested them that way. So, 4/5.

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Guest

Unknown date

  
Vile Flesh has aged poorly. However, this wad has not.

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Guest

Unknown date

  
fuck SOPA! 5/5

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Guest

Unknown date

  
Five stars just for the headless zombie alone.

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M4rk3dF0rD347h

Unknown date

  
Yet another impressive megawad for Doom II. Once again, great layouts and challenge. 5/5

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Guest

Unknown date

  
good stuff! **** -sargebaldy

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Guest

Unknown date

  
Awesome oldschool action right here. - 5/5

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Guest

Unknown date

  
Nice one. Nice in the same way DOOM feels nice compared to DOOM II when going back. Maybe this feeling is related too some overly complex PWADS Ive seen. Like when makeing music, all things u throw in has to have some sort of function - otherwise its useless.

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elic

Unknown date

  
While most of the maps look pretty nice, the gameplay is very repetitive. 3/5

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Guest

Unknown date

  
Absolutely stellar

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  • File Reviews

    • By ElmStreetSlasher1984 · Posted
      WHAT WAS THE MAKER FUCKING THINKING?!?!?!?!
    • By Ordon · Posted
      well, the concept is good  BUT...   WHAT THE FUCK EVEN IS THIS??
    • By Cinnamon · Posted
      Definitely shows its age. It was a real grind to play through, mostly due to the levels being boring, but also from a remarkable over-reliance on hitscan, especially shotgunners. For some reason. The third episode does indeed pick up much of the slack, but with the really fun levels being shining exceptions rather than rule for two thirds of the WAD it still left me annoyed and exasperated in the end. The maps look fine most of the time and the music is good to really good, which is something to hold on to. I would still advice my past self to skip most of this one.    
    • By Cinnamon · Posted
      There's not too much for me to say about this one. While it isn't exactly my jam 100% of the time, I'm struggling to see how any creative endeavor could entertain me so thoroughly, throughout all the 32 parts of it. Ancient Aliens is charming, somewhat challenging, mysterious, well-paced... I could iterate over plenty of different variations of lavish praise, but I guess that in and of itself describes my feelings: AA is remarkably well-rounded. A DOOM blockbuster - and I use that description as an honest compliment rather than the pejorative it's sometimes thought of. One for the ages, and it'll be one of the WADs to which many of my future experience will be compared.    
    • By VoanHead · Posted
      On second thought, this wad is kinda mid if you ask me. After playing through all of it on pistol-start I wasn't really blown away by it. The midi pack that was made for this in 2020 was very nice if you ask me, but why this wad ever deserves a midi pack when it's so bland is what makes me scratch my head. Idk man, I didn't like this one as much as others do :/.
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