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Ultramarine

   (33 reviews)
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4 Screenshots

About This File

It is a very huge map and realistyc ;). It was hard to do it. Maybe i´m in a mistake but it is the biggest map ever, made with doom2.wad textures, sounds, data, etc, except the sky and the music. Please, read this text careful, its very important. I cannot include the story in English, but if you speak Spanish, you can read it in the Spanish text. Enjoy it!!


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Guest

Unknown date

  
It starts off nicely, good detail/progress and sweet indoor parts, later the map has problems with the scale: cramped indoor areas followed by too large outdoor areas (resulting in easy combat) Some puzzles seem very random and confusing and some traps in the last third are unsurvivable first time. At it´s best this plays like a lost map from Eternal DooM, but some other parts make me want to puke.. 4/5

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Guest

Unknown date

  
It has its faults, but overall it's an amazing work. Maybe too big, though... -- 4/5

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Guest

Unknown date

  
I agree with you, it is the most beautiful map i´ve ever seen

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Guest

Unknown date

  
it's ugly, it's not very detailed, but it's just so huge and interesting i have to give it **** -sargebaldy

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Guest

Unknown date

  
Legendary, by all means!

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Guest

Unknown date

  
THE GREATEST WAD I HAVE EVER SEEN. if it'll ever work.

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Guest

Unknown date

  
Yers. It's nice to see Doom levels from some ethnic mappers, but this has toilets in it, which is always a bad sign. It's very large but very fiddle and confusing, and reminds me a bit of some of the Duke Nukem 3D levels, but without the interactivity.

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Guest

Unknown date

  
Untill this download gets updated: http://home.earthlink.net/~mjblakely/data/ultramarine.zip

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Guest

Unknown date

  
Just good. It has a lot of details (the library, the bar, the bathroom). I give it 4/5 just because it was made on 2003, so it hasn't any ZDoom features. A remake would be good. - uvazquez

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Guest

Unknown date

  
I didn't really like this. The level is huge and confusing. I couldn't get through this map without noclipping since I had no idea where to go. The size of the map is impressive though. Some parts of the map looked kinda interesting. 3/5

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Guest

Unknown date

  
is it hitlers house i am just wondering but yeah it was great but put in more edited levels this such as an much pit lol!!!

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Guest

Unknown date

  
Awesome

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Guest

Unknown date

  
"It's nice to see Doom levels from some ethnic mappers" - what on Earth? This is a huge level with 950 baddies, scattered around a small town. It has a football court (dig the nets), a church, a port, cinema, fantasy bits etc. Takes a while just to run through it even if you IDCLIP, let alone play. It has a 1995 feel, in that the design is quite simple and the action is a bit of a slog, 'cause you just fight wave after wave etc. Impressive as a spectacle.

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Hitherto

Unknown date

  
nice bugs section $)

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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