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Door of Light

   (17 reviews)
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About This File

Rush for the Door of Light. Penetrate through the twisted fortress protecting what's left of our military base. All formerly sent personnel failed to report.


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Memfis

  
A very small classic style base. A bit tedious as you're expected to fight some barons and cacodemons with just SG\/CG but tolerable for one playthrough. Neat effect with the last area materializing out of thin air. Overall it lacks anything truly good or memorable.

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Unknown date

  
OK. Not "pretty darn good", but more than "average", too. Get it and play it - it's fun, even though for just a short while until you're through.

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Unknown date

  
This is a good, short, simple level. It takes very little time to finish. It has a decent level of action, well-balanced ammo, perhaps a bit too much health (the soul sphere is OTT). The design has a classic style, it could have been done any time in the last ten years. Feels like the first part of a megawad, and to be fair that was the intention, although the author has so far not released a follow-up.

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Unknown date

  
This is a VERY short map, it took me 5 minutes to play. So you can't do too wrong when you give this a try. And talking about atmosphere and details in a 5-minute map is petty, I guess. Gameplay is rough and challenging and also quite interesting. I had to do some of the work with the chainsaw, but it was entertaining. 3.5/5 -Milian

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Unknown date

  
Nice. Low ammo makes it difficult but it has a nice feel.

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Unknown date

  
Simple but fun

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Unknown date

  
This is just the first level, sorta like the original "Entryway". I am planning to make *big* levels that follow this one, but let me take my final exam at the university first :) And we'll see if there is time... -Dimiter-

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Unknown date

  
love the halo marine (or is it strfie?) 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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