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Door of Light

   (17 reviews)
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Rush for the Door of Light. Penetrate through the twisted fortress protecting what's left of our military base. All formerly sent personnel failed to report.


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Memfis

  
A very small classic style base. A bit tedious as you're expected to fight some barons and cacodemons with just SG\/CG but tolerable for one playthrough. Neat effect with the last area materializing out of thin air. Overall it lacks anything truly good or memorable.

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Unknown date

  
OK. Not "pretty darn good", but more than "average", too. Get it and play it - it's fun, even though for just a short while until you're through.

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Unknown date

  
This is a good, short, simple level. It takes very little time to finish. It has a decent level of action, well-balanced ammo, perhaps a bit too much health (the soul sphere is OTT). The design has a classic style, it could have been done any time in the last ten years. Feels like the first part of a megawad, and to be fair that was the intention, although the author has so far not released a follow-up.

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Unknown date

  
This is a VERY short map, it took me 5 minutes to play. So you can't do too wrong when you give this a try. And talking about atmosphere and details in a 5-minute map is petty, I guess. Gameplay is rough and challenging and also quite interesting. I had to do some of the work with the chainsaw, but it was entertaining. 3.5/5 -Milian

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Unknown date

  
Nice. Low ammo makes it difficult but it has a nice feel.

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Unknown date

  
Simple but fun

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Unknown date

  
This is just the first level, sorta like the original "Entryway". I am planning to make *big* levels that follow this one, but let me take my final exam at the university first :) And we'll see if there is time... -Dimiter-

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Unknown date

  
love the halo marine (or is it strfie?) 5/5

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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