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Troubling Trials

   (7 reviews)
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3 Screenshots

About This File

This is my first level in about 4 years. It's basicly a test for the doom guy.


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Guest

Unknown date

  
OK map. BTW, what happened to the Sunday 8/24/03 newstuff? This is inexcusable, as it is the FOURTH week in whick newstuff has been up later than early Sunday morning. On 8/3 and 8/10, the newstuff wasn't posted until midday Sunday. On 8/17 the newstuff wasn't posted until Monday morning! So no excuse for you : YOU MUST GET IT UP THIS VERY INSTANT OR YOU ARE GOING TO RECIEVE BAD PUBLICITY FROM ME. UNDERSTAND? YES, YOU BETTER, CAUSE I AIN"T TEASIN'!

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Unknown date

  
The comment you see from me is from a LONG time ago, but I'm sorry I made it as it is obviously a very rude comment. At the time, I did not understand it as well, however.

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Unknown date

  
Urgh. This annoyed me almost as soon as it began. After the first couple of rooms you enter a pitch black area that has a bunch of spectres and imps, and shotgun men, and chaingunners, and you have to go back and forth through this pitch-black area with a dozen shotgun shells. There are several things in life that are entertaining in total darkness, but Doom is not one of them. I just gave up in disgust at that point, there are thousands of other levels I could play instead.

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  • File Reviews

    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
    • By CountArchvile · Posted
      this was the most immersive and chilling wad I've ever played
    • By CountArchvile · Posted
      Terry you've done it again, thank you for blessing us with your very challenging and fun WADs
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