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Troubling Trials

   (7 reviews)
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This is my first level in about 4 years. It's basicly a test for the doom guy.


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Guest

Unknown date

  
OK map. BTW, what happened to the Sunday 8/24/03 newstuff? This is inexcusable, as it is the FOURTH week in whick newstuff has been up later than early Sunday morning. On 8/3 and 8/10, the newstuff wasn't posted until midday Sunday. On 8/17 the newstuff wasn't posted until Monday morning! So no excuse for you : YOU MUST GET IT UP THIS VERY INSTANT OR YOU ARE GOING TO RECIEVE BAD PUBLICITY FROM ME. UNDERSTAND? YES, YOU BETTER, CAUSE I AIN"T TEASIN'!

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Unknown date

  
The comment you see from me is from a LONG time ago, but I'm sorry I made it as it is obviously a very rude comment. At the time, I did not understand it as well, however.

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Unknown date

  
Urgh. This annoyed me almost as soon as it began. After the first couple of rooms you enter a pitch black area that has a bunch of spectres and imps, and shotgun men, and chaingunners, and you have to go back and forth through this pitch-black area with a dozen shotgun shells. There are several things in life that are entertaining in total darkness, but Doom is not one of them. I just gave up in disgust at that point, there are thousands of other levels I could play instead.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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