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Doomed Once More

   (8 reviews)
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3 Screenshots

About This File

It was a loooong time ago that I released E1M3 "No Quarter" of the Doomed Once More project as a "teaser" level for what I'd hoped would some day be a full episode replacement. Unfortunately, that day never came to be. I made a few more levels, but since then I've been falling in and out of the Doom Community. Just today, I thought what the hell, I spent too much time on this to never release it. I mean who am I kidding, I'm never going to finish four more maps. So here it is, the Doomed Once More project as finished as it's ever going to be.


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Guest

Unknown date

  
hmm.. if the reviewer above me is correct, you should smoke the weed and play with the map builder more often

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Guest

Unknown date

  
VERY VERY NICE I WOULD LOVE TO SEE MORE THOUGH IF ANYONE KNOWS SOME VERY GOOD WADS (RARE ONES) PLEASE LET ME KNOW SGTBIGSTANK@AIM.COM -OR- MYSPACE.COM/STEEV64

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Guest

Unknown date

  
The guy two above me must be trying this with ZDoom 2.2.0. In that version of ZDoom, the texturing appears to be severely, severely messed. The problem is fixed in the latest version of ZDoom (2.3.1) and also does not occur with GZDoom. The maps themselves are good. Too bad the project wasn't finished.

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Guest

Unknown date

  
average at best. bland textures. easy gameplay.

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Guest

Unknown date

  
You smoking weed before messing with map builder, or something? This is utter crap. 0/5

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Guest

Unknown date

  
Super stuff :) -pritch

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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