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Dentil

   (10 reviews)
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About This File

Quick first-level of a megawad I'll eventually throw out. Quick, tough. Named for appearance of zig-zagging course (like dentil molding).


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Guest

Unknown date

  
When I saw this, I thought it was the end. But it was just lunch, and then I took a free sandwhich, or ate. It was all I could do, you know...? - Frederick

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mallo

Unknown date

  
Kinda boring. :/

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Guest

Unknown date

  
The level consists of a small S-shaped corridor with monsters (and barrels), and at the end there's a switch, and when you flick it the corridor widens out and there are more monsters, who kill each other. The detail consists of a shaft of light at the beginning and that's it. For some reason there's a lengthy, empty secret corridor right at the end. It's just about entertaining for one play, but very shallow.

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Guest

Unknown date

  
cramped, confined, clunky

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Guest

Unknown date

  
Small and simple map. With just the shotgun and a bunch of mancubi and whatnot, getting some infighting going will definitely make things easier. -Espi

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Guest

Unknown date

  
I can play Slige wads for hours. This on the other hand, I thought was crap. It's a bunch of monsters and some lifts. Nearly no detail (in a map this small, it's more than easy to add at least a little bit). -Magicsofa

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Guest

Unknown date

  
if this is your first wad then its ok,but it int that great,atleast you used proper textures. 2/5worth playing once and that's it

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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