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NuTs III ARENA

   (24 reviews)
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About This File

This wad was whipped up after learning about IF / ELSE statements unlike most NuTs installments this one wont kill your computer... AND THERE IS A SLOW CPU OPTION!!! (it took me a while to write it :p )


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Guest

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*****

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Guest

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FUCKIN AMAZING!!! 5/5 JUST LIKE OTHER NUT WADS!!!!!!

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Guest

Unknown date

  
Nice. Although yes, ammo supply is NUTS! Nuts mode is impossible i believe, unless you can fist imps without taking much damage, or even just getting close to zombiemen. I like the idea but it's too short (3 levels and a secret level) Especially since the whole level 3 can be fisted easily, but takes time. 4/5 -Dancso

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Guest

Unknown date

  
I dare anyone to beat 11:04 on HMP!

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Guest

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I got 8 seconds.....but then again, I am lying. I'd like to see a larger, more detailed version of this type of level though, but it's still not bad at all.

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Guest

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Fun - for a while at least.

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Guest

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Excellent idea, but it really needs to be elaborated upon. More levels, more detail, possibly additions to the gameplay (Different challenges), etc.

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Guest

Unknown date

  
THE BEST MOD EVER

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Guest

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bad ammo balance i'm tired to wait for next ammo supplement on second level

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Guest

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Pretty fun for what it is, I would play a complete wad based on this idea; the only bad thing is that it took forever for each ammo supplement which wasn't enough. **** -DeumReaper

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Guest

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i got 30 seconds with the "kill monsters" cheat :)

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Guest

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Would be a lot better with more levels (specially if you make a revenant only level with "spooky scary skeletons" song.)

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Guest

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Really Nuts. Quite entertaining.

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Guest

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I took a dump on the floor and it was still better than this wad -Alwaysdoomed

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Guest

Unknown date

  
Sadly, PUKE SCRIPT 666 does very little, so you can't have tested it very well.

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  • File Reviews

    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
    • By Rosh Fragger · Posted
      Such a wonderful creation! I really wish there were some more maps so this could make it into ZDaemon Thursday Night Survival (TNS) someday...
    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
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