Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Snake Imp

   (9 reviews)
Sign in to follow this  

Guest

1 Screenshot

About This File

This wad contains replacement sprites for the Imp, it's a combination of that snake thing from Heretic and the Doom imp. I got the original idea from The Doom Beastiary (http://haunt.8m.com/beastiary/), more specific the Imp Serpent (on the imps page) created by Enjay. I didn't follow his design exactly, but the idea is similar, so I can't take credit for the design of this monster.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

elsaltaccount#9999

  

Uhh Voltcom9, you do realize this is incredibly old and is now on Realm667 for years?

Anyways, i like this monster, it deesrved to be on R667.

Share this review


Link to review
Guest

Unknown date

  
Actually this one is functional does what it says it does.

Share this review


Link to review
Guest

Unknown date

  
a average mod. 1 to bring it to a 3

Share this review


Link to review
Guest

Unknown date

  
kinda cool take a look

Share this review


Link to review
Guest

Unknown date

  
death scene sux, but i like the monster. 2/5 - Xolzo

Share this review


Link to review
  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
×